Just to show I don’t hate every mythic, here’s my opinions on the other mythics.
Abynissia: Boring, but efficient. It couldn’t hurt to have her trait updated to be Daemons gain 1 Attack, Life and Magic at the start of each turn. Nothing wrong or bad about her.
Death: I find it odd the Ultra Rare Sunbird (1:1) is a better Death than the Mythic Death (3:1). Would it really hurt to have a Mythic have (2:1) boost or (1:1) boost for its mana cost? Still, it can be effective in the right spots, so I’m not too negative about it.
Draakulis: Boring spell, great special bonus effect. Would like to see protection from Devour, but it’s probably fine as is.
Elemaugrim: Fantastic. Love it as is
Euryali: Honestly, I like it as is. Would love to see Naga Bond replaced with something else though.
Famine: I hate facing it, losing all mana after it casts AND the gigantic damage is cruel. I’d like to see it toned down more (personal opinion), but its definitely effective as it is. Useful on offense as well.
Gard’s Avatar: High risk, high reward. Love it.
Infernus: I thought it was fine pre-buff. Post-buff, I think it does a tad too much damage. But, between butchering the troop and leaving it alone, I’d rather leave it alone. Great/fun troop.
Jotnar Stormshield: While I don’t own the troop, I have been on the receiving end of it post buff. I do want one, so the buff did its job.
Ketras the Bull: Definitely a fun, creative Mythic. It could use a little something that’s not damage because I prefer Gard’s Avatar 9 out of 10 times, but I don’t know what that little something would be.
Pharos-Ra: PR would be as bad as Xathenos if that Yellow to Purple conversion wasn’t on the troop. Great, fun troop, although its weird to think its essentially a much better Shadow Dragon.
Plague: I still think it’s underpowered, but I’m sure people would skewer me for having that opinion. Maybe replace Poison with something more relevant? or add Faerie Fire all enemies? shrug
Scorpius: I actually like it as is, even the one time cast portion of the skill. It looks cool when the spell becomes unavailable to use. shrug
Skadi: I like it as is, except I would modify it to Freeze and Deal 10 damage + Mana Burn the first 2 enemies etc. etc. Its just strange that a Mythic can be locked out of being able to kill certain enemies.
The Worldbreaker: I like it as is, although would also like it more if the mana cost was taken down to 30 or so…
Yasmine’s Chosen: I like it as is, although I think it would be more fun if it had the Elemaugrim effect. Create 8 Green Gems boosted by the number of entangled troops… Although I guess spells can only have 1 set of boost ratios?