And finally… OTHER STUFF!
Last thing today is that I just wanted to give you all a heads-up about a few things coming soon (with pictures!)
First one is a graphic refresh to the UI.
I’m starting with this one, because you’ll see it in the Soulforge & Dungeon screenshots below! Basically Gems is showing its age a little bit, and we’d like to give it a slick new upgrade to look like a game from 2017! This is quite a big change, and is still a work in progress, so don’t judge too harshly!
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Full disclosure: This is a mockup, and not from the actual game! It’s ALSO not quite final yet. Apart from Soulforge & Dungeon Menus, you won’t be seeing this new UI until 3.2!
Next is the crafting system - the Soulforge.
Here is a first screenshot of crafting. I’m not going to go into any details on crafting TODAY (more coming on that later), but just wanted to give you a teaser for the various bits of crafting! Crafting needs a new resource called JEWELS, and Jewels come from the next item down…
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Full disclosure: Another mockup, though we have this screen working in game now, and it looks like this one! Also… numbers on here WILL change!
The Dungeon System
Every day has a different Dungeon, and each Dungeon has 3 wicked bosses to fight! For beating them, you get… you guessed it… Jewels! Each day’s dungeon is themed around a different element (except for Sunday – it’s special), and allows you to win Jewels of the appropriate color! Simple!
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Full disclosure: Another mockup, though we have this screen working in game now, and it looks like this one! Also… numbers on here WILL change!