I think I like the changes overall. Certainly the team building is a nicer overall system now.
The increase in play speed feels weird for now, but I expect I will appreciate it a lot after a few days. Just much less wasted time.
I’m a bit concerned that souls (and by extension, keys) are much less useful now. I was getting close to maxing out the last few kingdoms, and now I’m not sure levelling the troops will do that. I’ll find out soon I guess.
Warlord modes don’t offer enough of a reward vs. their difficulty. I have so far played 3 matches of Warlord IV, and won 1 of them. I only got 2600 gold out of it, so not worth the struggle. I am concerned that these modes swing the balance of troops too far in favour of control teams: silence, entangle, gem colour changing (infinite loops), are necessary because you cannot hope to simply beat down the opponent in time when they can 1-2 hit kill each of your troops.
In my opinion Warlord 4 should be removed from the game, and the rewards for W2 and W3 should be increased. Behemoth doing 14 damage and Crimson Bat doing 10 true damage to all troops seems like too hard to beat without silence.