Guilds - their main function in the game as a whole and how to get in one that doesn’t stunt your forward progress. The in-game information is basically non-existent and the help center information is woefully inadequate for guiding new players into using this system well, which is night and day for early player experience.
Bits of information that would be misleading to new players, especially the last sentence:
And things like this:
Path of least resistance here is the guild search system, so that is what an average player is more likely to use. And it doesn’t really work in its current state, because most guilds with open enrollment are dead guilds, an overwhelming majority in fact. And you really have no basis for comparison for what is acceptable for guild requirements and what you can expect back out of them when you are first starting out, you have to dig in and do your research on the forums or learn the hard way from having a bad experience. A guild with no activity is by no means a subsitute for searching for an hour or so so you aren’t meandering through the next couple months.
I’ve seen it happen time and time again - people to just try and use the in-game guild search system to try and get in a guild as soon as they can, landing them probably in a guild that has less than 30k gold total in weekly contributions across all players, usually donated by the person joining the dead guild and maybe one other player. We see people on the formus that landed in dead guilds and steer them into better ones, but how many are just giving up entirely? This was my experience in the very early stages of the game (had to have been about 3 years ago by now) that led to me dropping it completely at the time. Granted, my experience was long before this information was available, but even if it was, I’d have had no reason to look on a faq on a support site because I thought the starting progression level of the game was too slow, I just would have assumed the game just progressed too slowly for my tastes (which I did).