@Sinnycool
I can’t agree with your comment of “relax and just don’t do it”. If we follow that advice, we will not finish the event, which means we won’t get the prizes, and that is also bad for guild morale.
However, your second comment “double points for ANY doomed weapon” would work for me. But the whole idea of doubling the point requirements and then conditionally doubling the scores is the problem, and that needs to go back to what it was. If the devs want to limit the choice of weapons, fair enough, but we still need to have SOME choice.
@Darklord1
There are huge differences between bounty and tower of doom.
In bounty, you only have to carry a bad troop, and having a choice of weapons easily makes up for that. Carrying a bad weapon is much more of a handicap.
I always use a weapon (in bounty) anyway: the bounty troops are always bad at inflicting damage, so bounty would be extremely tedious if we were not allowed to use hero (albeit at the cost of a lower multiplier).
I find that Doomed Glaive (or Club) has incredibly good synergy with Crysturtle and Urska Druid, and can easily carry a bad troop as a result of this. So, I do that every time, just switching in the new event “captain”.
If we were forced to use 4 bounty troops… I wouldn’t bother at all. For exactly the same reason I gave up playing Arena. Without the hero, its just tedious. And Tower of Doom with a “bad” hero is tedious ![]()
Sure, it means I get a bounty multiplier of x30 instead of x24. But I can live with that. I lose 20% of the available points by using hero, giving me access to his immense armoury of great weapons. That’s a very fair trade.
Compare that to Tower of Doom. I lose 50% of available points if I want my hero to use an effective weapon. And worse, I’m letting my guildmates down by doing so. If it were a solo event (like bounty or arena) I could just ignore it with no consequences for the guild. But as ToD is a guild event, I can’t.
@JamesDurning
Not really. Its still a restriction, and it seems somewhat arbitrary.
Tower of Doom already has a restriction on weapons: they must be the correct colour, which is the same restriction imposed on troops, which is logical. Adding another restriction (such as the type of weapon as well as its colour) is too restricting.
We’re currently on the 7th generation of doomed weapons. Having to make each one “better” means inevitable power creep and also restricting design options. They wouldn’t be able to make something “different” as well as making it effective for the event it is created for.