I have found the following build to work the best. I didn’t show it in the video, but it is pretty similar to the third one I showed:
War
Bone Dragon
Dryad
Cauldron (Archer, +2 magic)
Purple/Yellow Banner
War in general is definitely not outstanding. Any troop with a high base attack tends to be bad because that means they have a lower HP and armor. Mythics that are more cast oriented will be much better rather than this front-line attacker.
I still don’t have one (grumble grumble), so at least I am not missing out on an über-troop with that gap in my collection!
I agree with @RiverSong above; I hope that a 4 Horsemen team will be a thing to be feared, even if individually the cards are not the top 4 most dangerous.
If the four mythics do work better together than individually and they all have a huge mana cost I think the only way they’ll be viable as a team is if one of them is a mana generator or exploder. Otherwise the top teams we have now will eat them before they get powered. Wait and see what the devs have planned for us.
Interesting feedback, thanks guys… I’m finding that once he’s kitted out, he’s great though. If I get a reasonably fast fill with him, he pretty much nukes anything AND burns the entire enemy team to boot, which is a nice bonus - I used him all the way to rank 1 this event.
I was deciding between Aziris for making skull chains or Queen Mab to freeze and soak up extra blue. Been going with the Queen Mab (I call her Freza), I love to freeze more then Mr. Freeze like to freeze Batman.