I’ve been trying to play a WaR deck, and I just keep feeling let down.
He blocks so much mana and requires so much mana for a spell that feels very meh.
He is honestly pretty fragile. A trio of good hits from the enemy and he is toast, while your other units have not gotten enough mana to do anything.
I’ve tried the decks in @tacet video, but he still feels very lackluster for a base mythic.
What are your thoughts? What decks do you use him on? I would rather his third trait be some kind of defense rather than attack increase.
Third trait idea:
The best defense…
25% skull damage reduction 25% damage reflection
That would give him s touch more survivability.
Or just take the damage component of his spell out, leave the burn and drastically cut the cost.