Platform, device version and operating system:
Screenshot or image:
**What you were expecting to happen, and what actually happened
Enemy had 3 troops left, top troop was dead. I cast Vash Dagon on my bottom troop and enemy orbweaver class summoned a replacement troop in the first slot of the enemy. Immediatley the game froze and I could not continue. The screen is of the frozen game.
How often does this happen? When did it begin happening?
Always against orbweaver
Steps to make it happen again
Fight with vash against orbweaver and see what happens when vash hits hero and a spider is summoned
There may possibly be more to this. The enemy Arachnean Weaver also seems to be trying to do something, like summoning a Webspinner that wouldn’t fit in. Might need testing if the issue happens if there is only an Orbweaver hero, no Arachnean Weaver.
It is a Webspinner that is summoned, you can tell from the 16 mana cost. Giant spider is only 13(?)
This has been happening for years, literally since the day Vash was released. There’s many threads about it already and devs have investigated but have difficulty reproducing it for some reason
Edit: here’s when I first reported it. There are other threads too [Reported/Investigating] Vash + A. Weaver summon freezes game?
Clear! Issue then relates to two troops bring summoned at same time with only one spot to.piece them in
Not necessarily true. Not saying it’s not a possible variable in this case, but most of the original bug reports are freezes on a single summon. (Edit: also we don’t see a trait animation on the hero in the screenshot, as we do on weaver, so it may be the hero summon isn’t triggered here at all. Also as mentioned the summoned troop isn’t a giant spider)
One theory was that if Vash did enough dmg to kill the summoning troop (in this case weaver), and it still tried to summon from “beyond the grave” due to order of operations of how spell/death/traits are resolved