That feedback has already been shared.
So far I’m noticing that 99% of side quests give traitstones. Based on that, I’m gonna be working out if they’re even worth doing, as compared to skipping and doing another explore run instead.
Liking the faster end animations, disliking the extra animations between battles. Once again, STOP PUTTING ANIMATIONS EVERYWHERE! It’s a waste of time, serving only to slow players down and it took effort to code that when nobody wants it.
I’m liking the ability to farm white pet food and shiny dust, even at very low amounts. I’ll keep an eye out for bugs, but so far nothing showing up on my radar. Fingers crossed.
By the way, How does this work? If a troop have an Agile trait it adds a 5% to it’s rate number?
and we have visual issue here in Russia
@Jeto Regarding PvP teams resetting and having to be re-set every time, is there any word on when this will be fixed? It should have been a priority…
Amazon will release in about an hour.
Unexpected release delays unfortunately caused by some team changes at the 505 office, so getting in touch with the correct people took longer than we would hope
Thanks for your vigilance jeto.
What am I missing to be able to do Explore 13 and above? Done most my astral spire to capstones and fully done 2 im not seeing what requirement it is to play these maybe blind didnt see in patch notes a pre requisite is required.
You have to unlock them by completing the previous level explore. i.e. completing an Explore 12 unlocks 13, 13 unlocks 14, etc. You only have to do this once.
Please state the duration in milliseconds of the “Spell activated” messages that appear during battle. I assume they are beyond physiological perception and only strain our eyes with annoying flickering.
Definitely seems to be a raise in mimic encounters at explore 16 had 4 out of 5 please post if this is not anomalous.
Ah ok thanks sir. ![]()
Yet to meet it and played quite some.
Yeah i think i just had a run of luck
I want to say that I like the new update (especially on the medal side), slightly improved from previously, haven’t played too much to give a more detailed feedback, but here’s a quick critique:
-Please, remove Genie/Daemon for good, I think literally nobody finds any value in them
-Remove minor and runic traitstones from side quests, it’s a totally neglectable reward. Arcane, souls, gold, glory and pet food should be fine.
Thanks!
This!! They are sooo annoying!
Genie and Daemon may have some use in pure faction delve, so if you decide to axe them, at least keep them in delves.
Ehh, even more idiotic and unnecessary animations, just as suspected when I first saw the opening post.
Maybe, just maybe, if you spent less time on useless bling you’d have more time to spend on actual issues…not that I’ll be around to see this happen as I’ve decided to call it quits; things have reached critical mass for me. Good luck to all who remain!
I would have expected there to be 4 trophies per match for E13–E16 now – but there are only 3.
E1–E4 = 1 trophy
E5–E8 = 2 trophies
E9–E12 = 3 trophies
So why not E13–E16 = 4 trophies? ![]()
This could be also a plus to frenzy zones on pvp.
Statistics please, not hyperbole.
