Tuesday faction events are not healthy

Yes I understand that but it is your decision to use the gems and put in the time to accomplish that.
Spending real dollars on gems is exactly what they want you to do.
Good for you if you have the skill and stamina to do it but no one is forcing you to put in that much time and possibly real money.

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I want to add that I think covertmuffin made some really good suggestions as well, that would have a similar end result to mine.

It doesn’t really matter that much which of these it is, it matters that the devs stop contradicting themselves on the intent vs the reality of pure faction runs and potions. Just give us another option! ANY option! It just has to be something that we can use in daily delves, rather than exclusive to events! I understand that changes take a long time, but this isn’t a new complaint, and it would really be nice to feel like we’re being heard.

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Estoy totalmente de acuerdo con todo lo que se estĂĄ hablando aquĂ­ ,yo personalmente nunca he hecho ningĂșn evento de facciĂłn hasta nivel 500 ni el fin de semana ,ni mucho menos un martes ,es algo que ni me planteo hacer , cuando sale una nueva facciĂłn compro hasta el arma y gasto los sigils haciendo todas las salas y hasta donde llegue , acabo tan harta de jugar facciĂłn haciendo sĂłlo esto que pensar en hacer alguna sala mĂĄs me da sarpullido, creo que sĂ­ alguna vez optarĂĄ por hacer la facciĂłn entera en evento lo mĂĄs probable es que dejarĂĄ el juego , hasta ese punto me desagrada jugar evento de facciĂłn ,es por eso que directamente nunca me planteo hacerlo , por desgracia sĂ© que terminar las facciones a 2500 de manera normal es algo poco probable por no decir imposible,es algo que he ido dejando para mĂĄs adelante desde el principio, tan solo completĂ© una recientemente con los intentos diarios subiendo provisiĂłn y reino asociado , intentarĂ© seguir haciendo asĂ­ alguna mĂĄs , pero todo con mucha calma , ojalĂĄ algĂșn dĂ­a añadan alguna manera para hacerlo un poco menos pesado de conseguir

I completely agree with you. This is why I refuse to give into this unhealthy pattern of play despite being a completionist. I think it is more productive to not engage with unhealthy parts of the game like this. When people put in 3,000/4,000 gems and 5+ hours to such a game mode, it reinforces the idea that gamers are loving it. It just becomes a data point of successful engagement no matter how many people complain on the forum.

That said, I still feel disappointed that the developers have not addressed this situation. It really isn’t a good look. Honestly, I don’t believe that they intended for potions to cause players to scramble to max delves on one day. However, that was the side effect of adding potions to events. Clearly, they know this unhealthy play pattern exists now since people bring it up on the forum and in stream constantly.

Once upon a time, I recall Sirrian speaking about how he didn’t like unhealthy play patterns and didn’t want to encourage them. I can only hope that behind the scenes he is taking note of this current situation and is working on a way to remove the negative side effect of potions in this event.

Long story short, they need to find a real solution to the problem of pure faction delving at level 500. The band-aids just aren’t working.

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This.

Qualified for both our threads. :grinning:

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I’m not trying to be a jerk saying this, but all of you who say they wont spend gems on the next faction event, will spend the same amount you always do. The devs know this, you know this and that is why nothing changes.

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Assuming the Faction troops aren’t changed between now and the next new Faction Assault. Or basically if nothing changes in the way Factions work. I can guarantee you that I won’t be spending thousands of gems on the next New Faction.
Sometimes feedback is the only thing required for change.
In this case the best way to generate change appears to be to stop wasting gems on it.
If you truly believe that nothing ever changes about gems of war. Then you haven’t been playing the game long enough.

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Wishful thinking, but if you ever see the event leaderboards these days, people buy more than ever due to potions. Even if you and everyone on the forums boycotted, it still wouldnt matter.

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The leaderboards are due to so much of the game participating.
I have no interest in debating how many are necessary to make a change.
Every movement starts with at least one person though before it can grow to thousands that will hopefully generate real change.
But it’s a personal choice nonetheless.
To complain about Factions while still spending thousands of gems on them is still a choice as well.
Just don’t be surprised when the devs do nothing to change the game when we don’t choose to change how we participate in it.

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I think what @TheIdleOne is saying in a roundabout way is that he and others will continue to hammer new factions despite their opinions on whether this is beneficial to the playerbase or not. We all know it’s not healthy but idles guild is almost unbeatable at wars. The members have colossal resources from repeated B1 triumph and are thus in a position to care less about how many gems this may cost. This also clearly demonstrates that his and other top guilds have way more time than most to capitalise and endure the torture of this horrific game mode because they don’t have as many RL obligations than most of us. This is an observation not a criticism. @TheIdleOne is a fine player on a guild of fine players but that does not excuse the ambivalence they represent in general regarding issues like this. They will complain that the “promised solution” is not forthcoming whilst simultaneously exacerbating the issue by playing along hour after hour after hour. They will never boycott the events as @awryan suggested because they simply cannot refuse the paltry bonuses that faction pets and a solitary stat gain offer. Anyone who works or has outdoor hobbies and family responsibilities and a social life can (or would want to) maintain this grind. It’s that simple. Top players are giving the devs the income boost one way or another and can’t see past their own need to strive for the end game that they will NEVER EVER ACHIEVE.

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The reason you see more people on leaderboards is because people that could not do the delves without potions are now doing it on the one day event to get it done and out of the way. Not what they really want to do but otherwise it will never get done. The bad part is it is chasing people out of the game. I have seen many long time players throw up their hands and quit game. The gold Nerf made some quit. They have tons of keys but no gold and could not play enough to stay in a top guild. I do not know what the answer is but I can see more and more people leaving game over not being able to keep up.

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I agree. Something needs to change. I understand that the devs want the faction teams to be challenging and I totally get having an option to spend money to make it easier. I don’t disagree with that.

However, I would think that from a pure business standpoint, they would want to change the way things are. There are plenty of players out there like me. I work full time. I have a nice 9-5 job and I’m at work all day on Tuesdays. I have a nice job and I have money to spend on this game if I choose, but there is no way I’m ever going to make it up to level 500 on Faction Assault Tuesday. Heck, I never even make it to 500 on New Faction weekends. I simply don’t have enough time.

I have an idea for improvement. One that would preserve the business model and also ease up the time restrictions for players.

  1. Like someone suggested, allow the Faction Assaults to start at the highest level you’ve cleared.
  2. If that isn’t possible, then add some options to the normal delves. Once you reach level 500, unlock 2 abilities. 1) Add the ability to fight at any level you choose. The leftmost option stays at 50. Allow the middle option to adjust to levels 100,200,300,400 or 500. This would allow faction runs at those levels for additional rewards if 500 is too hard. 2) Add the ability to buy potions for a run, similar to the event potions. Any potions purchased will last for 24 hours or until reset, whichever is easier. Also, potions are for that faction only.
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Yep it is pretty silly to make people start over on a Tuesday even if they are almost done with delve. People should be at least given a choice as to if they want to start over and chase LB or if they just want to start where they left off. Can I do 500 delve on a work day? No. Can I if I can start where I left off? Absolutely.

@TheIdleOne is a fairly newish Thief, barely here 500 days. And the largess of wealth once granted to elder Thieves is
 not what it used to be. Though I can throw thousands of gems at every delve with barely a dent to my pile, I just don’t have the gems patience to 2500 a delve over three days.

Idle spends his gems fairly conservatively in events, and relies often on his quite considerable skill. I’m impatient, like to drink too much, and have way too many gems, and the way pure faction delves are set up still annoy everyone.

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I posted this in the other thread, and thought it was worth sharing here.

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Since we’re cross-posting, I feel like my comments go better here:

This is why I’m yawning. People had more or less the same feedback about Delves the day they released. It’s been a constant topic every new faction for as long as the feature has existed. They’ve been “collating our feedback” and “believing it’s too hard” and “thinking of something to do” for more than a year. Here’s what they did:

  • Introduced potions, which make spending gems and running the entire event in 24 hours/a weekend the cheapest way to do it.
  • Made it so players who have pushed the level too high can do level 50 at a penalty for daily farming.

Delves are NOT getting easier. If anything, it seems they’re trending harder. So it doesn’t seem like the collated feedback is really causing much to happen. Or
 maybe
 this is the design. It’s an abusive game mode meant to bring out the worst possible spending habits from the people who can’t let themselves slip even a little behind the competition.

I said “abusive”. I’ve been called out for using that word before, but it was in nearly the same context and I’ll stand behind it. It’s overtly designed to make the people most prone to addiction give up entire days/weekends. The devs may say, “We never intend for someone to do this, it’s their own choice”. Casino owners and tobacco execs say the same thing. It’s not a good crowd to join. If the devs legit felt a shred of guilt, something would have changed. The only change is it’s getting worse. They aren’t innocent, and they’re not flabbergasted that we aren’t perceiving their moves as friendly.

Anyway: yawwwwwwwn. This has been written on the wall for a year, I’ve been made fun of for calling it abusive, and the only thing that’s changed is players spend more gems and more effort on it. The machine ain’t broken, there’s no shortage of addicts to feed it. This is as good a reason as any to step away, and honestly the surest sign it won’t change is I can say that but I can’t make myself step away.

The game thrives on the perception that we need them. We don’t need them, they need us. So long as we won’t and don’t walk away from abuse, they’re not inclined to stop. And the only promise we ever get is if we do stop, then their lack of revenue will make things worse. So we have a choice:

  • Keep playing and let it get worse.
  • Stop playing and let it get worse.
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This.

Hopefully legislation (or play store rules) will eventually be introduced to curb this form of abuse, since clearly Morality has demonstrably been insufficient



and hopefully before our young kids have to face the possibility of being preyed upon once they get their financial autonomy.

:crossed_fingers: :vulcan_salute:

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It definitely feels like that. If I don’t reach level 500 on opening weekend, then I have to use my limited 3 daily sigils, and I won’t have any potions (enchant, shield, opening explosions, barrier, bless, and stat boosts) that are necessary now days for these ridiculous pure faction runs.

That also mean if I want another attempt at that same faction, I’ll have to wait for a Tuesday and have to cram all the runs into one day. There are some problems with this:

  1. There is no possible way to do a complete run through every level and every room on each level all the way to 500 in one day, and yet

  2. You get more ravens the more rooms you do. If you always take the shortest route to the Boss room, you won’t get as many Ravens, and so you will have to spend more gems to get more sigils to reach 500.
  3. You also don’t get free sigils that you get on Sat/Sun with weekend releases. Those free sigils of course could have rooms with ravens.

This guarantees that people doing runs on Tuesday will have to spend massive amounts of gems to reach level 500. And thus, planning ahead is necessary, by doing everything on opening weekend.

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I bought 9 tier 7 potions for the Warren event last week. I failed to complete 8 pure faction attempts.

I bought 1 tier 7 this past weekend so I could attempt pure faction at 300. I failed twice.

I did not play the Fang Moor faction event. I doubt I was the only one who skipped it. More will skip the next. Maybe. Maybe not. I will, indefinitely.

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Once all factions are released, they might use the monthly faction event to repeat previous factions.


17 months from now.