Tuesday faction events are not healthy

Since we’re cross-posting, I feel like my comments go better here:

This is why I’m yawning. People had more or less the same feedback about Delves the day they released. It’s been a constant topic every new faction for as long as the feature has existed. They’ve been “collating our feedback” and “believing it’s too hard” and “thinking of something to do” for more than a year. Here’s what they did:

  • Introduced potions, which make spending gems and running the entire event in 24 hours/a weekend the cheapest way to do it.
  • Made it so players who have pushed the level too high can do level 50 at a penalty for daily farming.

Delves are NOT getting easier. If anything, it seems they’re trending harder. So it doesn’t seem like the collated feedback is really causing much to happen. Or… maybe… this is the design. It’s an abusive game mode meant to bring out the worst possible spending habits from the people who can’t let themselves slip even a little behind the competition.

I said “abusive”. I’ve been called out for using that word before, but it was in nearly the same context and I’ll stand behind it. It’s overtly designed to make the people most prone to addiction give up entire days/weekends. The devs may say, “We never intend for someone to do this, it’s their own choice”. Casino owners and tobacco execs say the same thing. It’s not a good crowd to join. If the devs legit felt a shred of guilt, something would have changed. The only change is it’s getting worse. They aren’t innocent, and they’re not flabbergasted that we aren’t perceiving their moves as friendly.

Anyway: yawwwwwwwn. This has been written on the wall for a year, I’ve been made fun of for calling it abusive, and the only thing that’s changed is players spend more gems and more effort on it. The machine ain’t broken, there’s no shortage of addicts to feed it. This is as good a reason as any to step away, and honestly the surest sign it won’t change is I can say that but I can’t make myself step away.

The game thrives on the perception that we need them. We don’t need them, they need us. So long as we won’t and don’t walk away from abuse, they’re not inclined to stop. And the only promise we ever get is if we do stop, then their lack of revenue will make things worse. So we have a choice:

  • Keep playing and let it get worse.
  • Stop playing and let it get worse.
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