Hmm interesting idea, however Glory is only gained in PVP at the moment, so either they would have to break that idea and extend Glory to other modes as well, or the card’s talents would only be useful in PVP and essentially only half a card outside of it. They tried something similar recently with Rakshanin where you got double glory for using him in invades. So maybe they are toying with the idea?
The other possible issue is the fact that it would mess with the Economy. Currently you can’t easily farm for any chest currency other than gold. And gold chests are limited to Common and Rare troops only, but by making it easier to farm glory it would be glory chests would get a lot more openings, even at lower levels, meaning the overall player base will experience a power shift upwards, with a lot more legendaries and mythics being used. Not saying this is a bad thing per se, but it would have to be managed VERY carefully to not create a large gap between people who did and didn’t have the extra Glory generation.
In summary, I do like the idea! I’m just not sure how feasible it would be without a number of changes.
(also Necromancy and Merchant traits only increase Souls and Gold by 50%, and I don’t think that breaks the per/battle cap on them, just makes it easier to reach)