Area 1 Orange = 3 tokens of nysha
White = 20 shards
Green = 2 torches
Area 2
Green = 1 token of anu
White = 1 torch
Blue = 2 frost trinkets
Area 3
Green = 3 minor water traitstones
Blue = 2 tokens of anu
White = 20 shards
Area 4
Blue = 2 torches
Area 5 Cyan = 10 dragonites
Area 6
Green = 3 minor magic traitstones
Blue = 3 runic wind traitstones
Purple = 20 rubies
Giant sentinel is the best one because it acts like bone dragon because your opponent will lose their turn when they get 4 or more skull matches. The curse and freeze applies before skulls connect, and it can counter Zuul Goth and other skull oriented teams if it isn’t defeated, leaving the hero or other troops other opportunities to fight back.
I still need the draconic and undead sentinel, but I’m in no rush to get them.
Area 1
Purple = 2 torches
Blue = 2 tokens of anu
White = 1 token of orpheus
Area 2
Purple = 20 topazes
Blue = 2 death trinkets
Green = 2 torches
Area 3
Blue = 2 torches
Blue = 20 emeralds
White = 2 minor earth traitstones
Area 4
White = 2 minor magic traitstones
Area 5
Green = 10 writs
Area 6
White = 20 shards