Area 5:
Epic: x2 Token of Orpheus
Looking like just 1 in Area 5, will find out tomorrow.
legendary: 3 arcane swamp traitstones
common: 1 torch
common: 1 torch
common: 20 shards
rare: 1 token of gaard
rare: 10 writs
epic: 2 wild trinkets
ultrarare: 2 torches
common: 2 minor fire traitstones
=Area 1=
Rare: 1 x Token (Nysha)
Rare: 10 x Jewels (Sapphires)
Epic: 2 x Trinkets (Hex)
=Area 2=
Rare: 10 x Jewels (Garnets)
Ultra-rare: 2 x Torches
Area 6:
Epic: x2 Token of Orpheus
Recap:
Common: 20 Shards
Common: 2 Minor Water Traitstones
Common: x1 Token of Yasmine
Common: x1 Token of Orpheus
Common: 1 Torch
Rare: x1 Token of Orpheus
Rare: 2 Torches
Rare: 3 Minor Nature Traitstones
Epic: x2 Token of Orpheus
Epic: x2 Token of Orpheus
Mythic: 1 Lantern
11 Guardians: 3,3,0,3,1,1. Full map scouted at 134. Lots of zzzs to be had.
8 treasure rooms, 11 empty ends this week.
Common
5 garnets
1 token of Yasmine
1 token of Orpheus
Ultra-Rare
2 torches
2 token of Nysha
2 token of Gaard
Epic
20 rubies
Legendary
1 Undead Sentinel (from Elemental Sentinel room which further convinces me that any sentinel troop card may drop from any sentinel room.
Common
āToken of Nysha x1
āMinor Magic Traitstone x2
Rare
āTorch x2
āTorch x2
Epic
āGarnet x20
Legendary
āBone Trinket x3
āTorch x3
Also had the rare Boss AND Merchant on room 6 in the same side path. Junction on room 5 which revealed both lol.
Legendary
3 arcane stones
Epic
1 Vault key
UR
2 Gaard
3 runic stones
2 Torches
Rare
3 minors
10 emeralds
10 writs LOL
Common
20 Shards
Common - 20 Shards
Common - 5 Sapphires
Common - 1 Torch
Rare - 3 Minor Narture Traitstones
Rare - 10 Rubies
Rare - 2 Torches
UR - 2 Token of Nysha
UR - 2 Wild Trinkets
Epic - 2 Frost Trinkets
legendary: 3 wild trinkets
Common: 20 Shards.
Common: 5 Amethysts.
Common: 5 Sapphires.
Common: 5 Amethysts.
Rare: 1 Token of Aranea.
Ultra-Rare: 2 Torches.
Ultra-Rare: 3 Runic Fire Traitstones.
Ultra-Rare: 2 Wild Trinkets.
Ultra-Rare: 3 Runic Nature Traitstones.
Epic: 2 Tokens of Aranea.
Epic: 1 Vault Key.
Epic: 20 Rubies.
Common - 20 shards
Ultra rare - 2 torches
Mythic - 3 Aranaea tokens
Yikes, I messed up this week. I knew I hadnāt made it as far as I should yesterday, but still didnāt buy a 3rd pack of torches. I had to purchase 3 today and barely finished Underspire. Left at least 1 Guardian room unexplored. Anyway, my weekās (week of Nov 20) results:
- Epic = Token of Yasmine x2
- Rare = 10 Rubies
- Common = 2 Minor Nature Traitstones
- Epic = Token of Yasmine x2
- Ultra-Rare = 20 Garnets
- Common = 2 Minor Earth Traitstones
- Common = 20 Shards
- Rare = 3 Minor Earth Traitstones
- Ultra-Rare = Token of Gaard x2
My results from this week:
Rare (area 1): 10 amethyst
Rare (area 1): 10 amethyst ā yes, same result, same rarity, different chest
Common (area 2): token of Orpheus
Legendary (area 2) 3 torches
Ultra Rare (area 2): 2 Token of Anu
Ultra Rare (area 2): 2 frost trinkets
Epic (area 4): Vault Key
Common (area 4): 2 minor earth traitstones
Rare (area 4): 2 torches
Ultra Rare (area 5): 2 Token of Orpheus
Ultra Rare (area 6): 2 Token of Anu
The best way to get me to spend more Gems on torches when Iām just finishing up on Sunday and then hunting Guardians? Have the last torch I use drop me next to at least one Guardian, thus triggering something within me to spend the Gems on the spot to take another swing at this roulette wheel.
Got a question for those of you who might care to answer: Do you do the Guardians as you find them during the week, or do you leave them until youāve finished Diamantina and only then go back to play whack-a-mole with them (and then to spend any remaining torches looking for more Guardians)?
Iām just curious as to how others go about this process. Because Iāve been one of those āleave the Guardians alone until everything else is doneā guys.
If I plan on finishing the underspire, that is the number one priority. Iād rather miss out on a sentinel or 2 than miss out on diamantina. If I plan on NOT finishing the underspire, i do them as I go.
I have done it both ways, it consistently costs me 1050 gems per week either way. The main thing is that if you finish defeating the bosses first and then go back, you have to make sure to buy 2 torch packs every day, (even if you donāt need them in the moment) so you can complete the entire map.
If you have a truncated map one week with fewer than normal rooms, of course you would notice and not buy torches you wouldnt end up needing.
This week I did a hybrid approach - if I found a treasure room while looking for a boss, and I didnāt have to open any additional rooms to get to it, I just opened it along the way - figuring if torches were the prize that would be useful sooner rather than later. Ironically, I got 3 torches from section 6, so I was glad I still had some unexplored paths to go back to.
YMMV of course