I’ve been delving a lot in the previous faction event that introduced The Warrens. Because there are several battles that have runic magic traitstones and the final battle always gave arcane light traitstones, I now have 130+ runic magic and 88 arcane light stones. After using them on a few traits, all the lower traitsones that you need as well for traits are depleted, leaving me with a bunch of high grade stones that are now useless to me…
I would love to see some more variation in the traitstone rewards from delves, because the way it works now the stones quickly cease to become a reward.
The simplest solution imo would be to make the color of the stones you get random. Another would be to add recipes to the soulforge to ‘boil down’ traitstones to their lower components.
What are your thoughts on this? And if any devs are reading this: is there an idea behind the skewed rewards for delves (i.e. having 4 room types that give runic magic stones, but none that give light ones)?