Toxic Avengers

Thanks for updating the community, even if it is late. I think most people understand Jeto being unavailable causes delays.

So, to be clear, players who already had keys won’t lose them, right?

And the same with shiny dust, right?

If we already have that pet maxed, do we still get one copy?

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Sounds correct. All they should have to do is check the server logs (during a very specific time interval) for large batches of Shiny Keys being issued and/or cashed in (which likely includes at least some information about the actual drops), and once they have that precise information it should be pretty easy to correct/revert.

One interesting thing arising from all this is how Sheggra Shiny Tokens seem to not be available in the chests.. is that intended?

:thinking: :vulcan_salute:

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I remember them saying it would be a while before they were added. Given they were selling them for an event, it makes sense they keep them exclusive for a time, normally.

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What about “Kingdom Crusher” achievement? Can’t a “Play again” button be added, no rewards, so everyone can get the achievement?

We all knew this was a bug and we was never going to keep them, hence why I got them because I played the game and Green troops was killed. I haven’t used them because I knew that they would be rolling them back.

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it would be hilarious if we get 13397 copies of a pet xD

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Fingers crossed. You never know. :joy:

While you are taking back the keys, tokens and dust fix the annoying issue where you cant skip after battle. You’re quick enough to fix things that benefit us players. Absolute joke

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Actually, the correct reward was supposed to be a low number of shiny keys, likely 5, the number just didn’t get entered correctly. Azaleus’ Bumblebee was the reward the previous week, it’s entirely useless now that players have maxed out the pet. Any chance we could get the intended proper reward instead of a lump of coal?

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Most troops eligible for shiny keys are worthless outside of the event that featured them. Upgrading troops I already obtained was nifty but I was glad to get some for upcoming troops. Especially for the dumb Journey events where the event troop is useless unless fully shined. Otherwise they just create enough gems to benefit the a.i.

I’m really getting tired of playing events with 1 troop or weapon we never cast. Like Journey, ToD, etc.

It’s been a long time since they came out with a good Doom weapon. They would do well to release some good ones. They made a killing on flash offers for the 12 good Doom weapons. Plus people got more ToD tiers to fully temper them. Currently there’s no real motivation.

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The game has been rolled back, so keys have been taken back and pet sent.

Not a roll back. Only keys have been taken. Dust will follow I assume

Word has it that the “fix” isn’t “removing excess shiny keys”, it’s setting shiny keys to 0, no matter how many of them players previously owned. Can anybody confirm or deny?

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Yes, erased to 0.

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Then they will have you submitting tickets to get your keys back :joy: :clown_face: :clown_face:

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I’ve still got my original amount of Shiny Keys after the fix. But I didn’t spend any of the keys after I received them.

Maybe they’re just deducting 13,397 keys from those that earned them, so any you spent will be at the cost of your original stash.

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My shiny keys have been reset to zero. Should it really be so?

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How many shiny keys did you own prior to collecting those from the special task? How many did you use after collecting?

631 prior to collecting if I remember it correctly; then 5028 were used

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