Ah yes, let’s add to the just a screen shot from pvp topic, hidden away on post 89 on an attempted derailed topic:
Maybe I’ve minimized as many readers as I can.
@Kafka does tagging even work? Hi! just showing the screenshot, feel free to ignore anything else.
As of Jan 6, 2024, 7:30 pm pst. There’s still a day!
1st place is a level 1689 that has done a whopping 3082 wins and 3 defeats. That’s pretty good! 3082 is not a low amount of battles by any means. Commend them for their efforts, bravo.
A level 1689 is expected to be weak compared to higher levels and maybe even in one tap range of skulls if you were to believe some of the things said in other threads. Clearly their matches are much harder and 3 defeats is impossibly amazing! … Or the game already has enough tools that after a certain point level doesn’t matter as a metric in determining power levels for wins or losses. shrug
A person that is going 3082 and 3 needs such a handicap that a dedicated higher level player in 3rd place can do 4,299 battles and 35 losses is still 54,000 vp behind. 54,000 vp is many many hours behind when a majority of their battles are 25 VP base level. 1200 extra battles is not a short amount of time either, by the way.
It’s always fun to handwave something as not a problem when on the sidelines.
Between the Paragon Paths and now the PvP Leaderboard, it’s almost like IP2 is casually saying, the best way to be rewarded playing Gems of War is to not play. You’ll be rewarded more for doing less. There’s no point in spending money to get stronger either, because the “meta” is to sandbag. shrug
Doesn’t make sense to me, but sure. Not my game. Maybe less server costs?
My opinion: At this point, VP handicaps need to end at level 1500 and everyone should get the same VP from level 1500 and onwards.