First I would like to state how much I love this game, and I have put a small fortune into it because of how wonderful it is. I must admit though I was rather upset when I hit VIP 5 and recently VIP 8 rank, I was extremely disappointed with the results.
One of the unique advantages of those ranks is “NEW” troops start a various levels. Unfortunately to all but the most extreme cases (spending hundreds of dollars in less then a month), these are completely useless to the majority of people that reach these ranks.
The only way to truly take advantage of these is to roll the dice and disenchant troops down to 0 (after reaching mythic status IMO) then hope you pull them in a chest at a later point.
For people in the top guilds that get hundreds of keys a week, this is done easily enough (with the exceptions of legendaries and mythics) but for anyone that ISN’T in a top guild this is a risky thing to do.
My question is what could possibly be the design decision between not making these two rewards retroactive to ALL troops you own? If the answer is to make more money, that is simply insulting to anyone that gets to these ranks to begin with.
Of all the ups and downs with this game, this is the one thing that really bothered me, and still does. It just seems like you are dangling a carrot in front of extremely loyal (or rich) players that have spent money on this game.
The only problem is that carrot can only be eaten if you cut the string and hopefully get lucky enough to catch it before it hits the ground.
I am really curious as to the devs design decision on these particular rewards and interested in other players thoughts as well.
And my suggestion, in case it wasn’t clear is to make those particular rewards retroactive to all cards.