Very True
I was wondering though, the challenging vault offers 10% less rewards. So I gave it a few spins.
The stats are much lower, most have about 45 life at challenging vs 84 vs hard.
1 shot with any Phoenicia team - even souls teams with Veno can 1 shot.
So, logically you can make up any shortfall in souls by running say;
Phylactery, Venoxia, Leprechaun, Pharos Ra and be faster than a hard vault.
You can run;
insert hero and blue/brown weapon, Phoenicia, Leprechaun, TMQ and 1 shot
Rewards
(From memory)
120 Souls
600 Souls
3000 Souls
1 Event Key
4 Event keys
18 Event Keys
6 Gems
24 Gems
120 Gems
300 Gems
3,000 gold
4,800 gold
7,200 gold
24,000 gold
36,000 gold
60,000 gold
72,000 gold
1 Gem Key
5 Gem Keys
24 Gem Keys
2 Diamonds
6 Diamonds
60 Diamonds
So I noticed the following;
6 Gems still is 6 Gems, as is 2 of anything or 6 of anything (it seems).
I got 110 Gems instead of 120 Gems
I got 110 Souls instead of 120 Souls
I got 4400 Gold instead of 4800 Gold
I got 2750 Gold instead of 3000 Gold
I got 5500 Gold instead of 6000 Gold
I got 17 Event Keys instead of 18
I got 3 Event Keys instead of 4.
I got 22 Gem Keys instead of 24 Gem Keys, but got 1 and 5 Gem Keys vs 1 and 5 Gem keys.
I got the same Heart of Rage, The Star, The Moon and Baz Boneater.
So, for an end-gamer, unless the orb or tarot/band member drop rate is less, then do we really need to do a 120% vault if we are just worried about speed?
Sure, 500 vault keys, if you got 2 million gold and 1500 gems, you would end up with 1.8 million gold and 1350 gems (as the 6 gems is not reduced, you may end up with say 1400), but you would be earning that gold sooner elsewhere.
I looked through 309 vaults I did for testing when we were testing the drop rates. I changed that to 250 and I got 24 gem keys 10 times, so would lose 20 Gem Keys, or 40 Gem Keys for 500 VK going by that rate (which is obviously not going to be a given every time, but it’s a workable number).
I lost about 15 Event Keys, so 30 Event Keys.
I lost about 36 Diamonds, so 72 Diamonds.
I got 120 gems 4 times and 300 2 times. A loss of 10 x 4 + 30 x 2 - 100 Gems, which could be 200 Gems, so that is something.
According to this thread, there is no difference in relation to obtaining major orbs.
5.1 UPDATE [image] Kingdoms will now be able to be leveled to 20 In addition to the normal Gold and Imperial Deeds, Kingdom Levels 16-20 will also need a new type of Deed, the Book of Deeds. (See below for more details) The rewards for levelling up your Kingdom will include (not necessarily in this order): Bonus Mythstones from that Kingdom’s Explore More Faction Hoard Stats Kingdom Team Bonus to Tier V Kingdom Skill Point [image] Books of Deeds have 6 variations…
So, over 500 keys, the main loss is about .5 of a gem per vault key used it seems (obviously could be crunched more but all the numbers are in a s/s) vs finishing them much faster. The gold can be recouped, souls can be greater at a similar speed. There is a loss of some event keys, gem keys and diamonds.
I’m only really interested in orbs, so 40 gem or event keys per 500 VK is no loss really. I suppose the gem loss is something however. Could you make that up? No. So that’s probably the trade-off.
Would I do challenging vs hard, if I’m not time conscious, no. If I am time conscious, might do. I might mix them if I had too many keys.