Hello Gemgeezys, Wskill here… known for creating hypes and meta headbutting ratios.
If you cant read the above then dont worry, its meaningless.
Now as for the matter at hand; Emperor Korvash is overloaded, therefor grossly overpowered. This is a consensus so its not just a random player saying “i iz defeted by dek with empre krovas i muds now nerf he”
No this is a legit issue that has already led people to literally tear the cable from their controller and whip the ps4 like indiana jones on dmt. Atleast i have.
Before you think “just use your good cards on 3rd and 4th slot durpidurp” Let me remind you that no card should require the whole game to change because of it. That is exactly what is turning this game into a mindless fotm (flavor of the month/release) based meta instead of devs actually doing what they should which is NERFING obvious unfun mechanics that absolutely include overloaded cards.
So, seeing as alot of people are in agreement here lets use this thread to bring up some ideas on what the right approach to nerf Emperor korvash would be, atleast to start with because theres plenty of other fun sabotaging mechanics in this game atm that already make most new released cards completely unusable regardless of there being (atleast on pc) a quest system in place that suggests new deckbuilding… come on devs… stop trying to be so evasive on the nerf… most of us actually want the nerf, are you really afraid that people will ask money back because they were stupid enough to pay money for a forced meta? Jeez… thats on them. /thread.
\thread
So lets get some ideas here. And be reasonable. I sometimes joke to just delete the damn card and yes its art is worth deleting to begin with, as is the loyalty guardian card’s art now that im talking about art. …but that will probably chase the devs away emediately. No it needs to be for the sake of balance.
My idea would be to make korvash only hit the 2nd troop, this makes him both special/diff than other troops, doesnt lose any of his traits, doesnt lose his strenght etc… but still make him less of a damn one man army get 1 fill and the match is over type of troop requiring a whole mana deny deck to keep him out of the fight. Simple solution. If you agree or have a better idea post it in the thread.
TLDR: MAKE KORVASH HIT ONLY 2ND TROOP SO HES MORE BALANCED AND STILL A DIFFERENT TROOP THAT CAN KEEP HIS OVERLOAD ON BS… HIM HITTING TWO UNITS MAKES HIM SO OVERLOADED THAT YOURE LITERALLY REQUIRED TO MANADENY HIM WHICH IS AN ASSAULT ON DECKBUILDING.
-Wskill.
PS4~Botanism club guildleader.