The Werewolves of Ghulvania are extremely dangerous, however (unlike the old wives’ tales) lycanthropy is not something that can be caught from the bite of one of these creatures. In fact, it is a trait carried from parent child, often lying dormant for a generation or two, before activating.
New Troop: Villager
The Villagers of Ghulvania are mostly a peaceful and reclusive bunch. THIS one however just happens to have lycanthropy and will turn into a Werewolf at the very first opportunity!
Please note this Event only applies to Steam, iOS and Android versions of the game.
I can’t help but notice this… (only applies to high-level people who have everything…)
So before, we were getting Common (and Rare) troops that we were never going to bulk-buy and ascend to Mythic on the spot due to sort of unreasonable expenses. But we still had whatever other troops showed up that week.
Now this is a Common + Epic where the Epic gets shafted too, unless the Common is also leveled. Sigh?
The concept is cool, its just not something that anyone using Mythic troops (and fighting Mythic troops) can really afford to use. Or, y’know, raise it to Epic only and have it be underleveled and tiny.
I also second the ‘Ghulvania again?’ complaints… this is their second double event, plus Draak, and we’ve got kingdoms sitting on 8 and 9 still.
In some mini events around two or more kingdoms we could have some quest with Ghulvania’s lycanthropy and some undead curses spreading towards Sword’s Edge and affecting the Peasants.
When a troop transforms, it becomes the level of the previous troop’s magic stat instead of staying the same level. Transform works like summoning in that regard.
Trust me, I tested this with level 3 Baby Dragons that transformed into level 9 dragons.