Hello, i’m Volk and today i want to talk a bit about troups i love but can’t quite use because of their low usefulness. You guessed it, i’m talking about Mechs.
So i have some ideas to buff the few Mech troups while we wait for the new ones coming in May.
04/10 Adana: Blue/Yellow Ultra-Rare, Yellow Common and Blue/Red Legendary
http://community.gemsofwar.com/t/spoilers-arcane-traitstones-in-glory-packs-feb-mar-2017/18892
Blast Cannon : Shouldn’t be a Mech, rather a construct.
Bombot : Fine as it is.
Deep Borer : Fine as it is.
Carnex : Cost up to 18. Transform Blue Gems to Skulls and transform Brown Gems to Purple. Burn two random ennemies.
More fit to be a “Chain reaction”, plus it’s more logical to create skulls when you have a trait boosting your damage…
Dracos 1337 : Cost downed to 14, Silence, stun and drain 10 mana from an ennemy.
Technomancy (trait) : Decrease two random ennemy’s magic by 2 on 4 or 5 gem matches.
So that he can be a reliable source of silence.
Flame Cannon : Create 9 (boosted by ennemies on fire x2) Red Gems, burn a random ennemy.
A much needed filler.
Steam Turret : Deal Magic + 3 damage randomly split among ennemy boosted by all ally armor (4:1)
Not as strong as a Rowanne, but still a bit better compared to actual.
Tankbot 2000 : Steal Magic +3 Armor from an ennemy, deal 4 + Boosted by my armor (3:1) damage.
Can finally be a real "Tank"Bot.
If you have better ideas, feel free to tell me in comments, if you like the change, just like the post, spread the Mech love