The +magic bonus is given every 44k renown, so the second one would be at 88k, right? If there’s only 34 factions planned (one per kingdom) they would top up at 34x2.5k = 85k renown, so unless I made a mistake in my calculations somewhere there’s no additional help coming from delves
Since level 17 and 19 won’t be reachable until all the existing underworld Kingdoms have been released.
It’s easy to assume that the next set of Faction like entities will also involve renown and will be tied to Kingdoms. Last I knew the devs were kicking around a Heaven like over world.
Didn’t the developers recently talk of possibly adding more kingdoms to the game? If that actually happens, then those kingdoms will have their own associated delve. That should be enough to push the max renown above 85k and gain that 2nd bonus magic.
Maybe they could use the already existing Vault and Primal kingdoms and just add them to the map. I mean they already have associated troops so the devs don’t have to completely start from scratch. Plus it would give us an opportunity to gain a gnome and an elemental class for the hero.
Is it only me that can see the world in the skies coming?
Apocalypse & Guardians would be nice too.
The topic side-track of stat boosts is noteworthy, but what’s funny is stats do nothing for the proposed Ironhawk speed team. I did a few tests and although I got more Gnomes, the overall rewards didn’t feel worth taking time away from speed farming E7-9.
That they did, on stream a few weeks ago.
As reported by @TheIdleOne ,
The situation is a bit murky around the new kingdoms currently, but I think the 505 acquisition of I+2 is enabling the devs to go forward with some wanted new localizations that they could not do previously, perhaps because of the financial costs of doing so independently. New localizations means new kingdoms. That and on the stream there was also discussion regarding providing the remaining missing hero(ine) racial classes, which would require new kingdoms to be released unless an unlikely rework of existing kingdoms were to happen.
They are much more likely to be faction-like in some way than kingdoms. Troops for kingdoms have to generally follow a rarity distribution scheme, which the one-off organizations do not follow (Primal, Apocalypse, etc.) Devs have commented about this in the past.
Although, The Vault might be a real possibility for a kingdom with the gnomes being common and Cedric as legendary. There are even pets present in the game files (which have been there a very, very, very long time) that could signal a kingdom, such as kingdom and racial pets (Not-so-Golden-Goose + Gnorman). There’s an awful lot of smoke signals pointing in this direction.
Trying out some troops i managed to get the magic up to 69 using your video without breaking the bonuses!
You asked why I hid the team I posted on here. I respectfully replied.
You then created your own team. Posted about it. And then hid it.
I did it out of respect of your team
And it must be used in blackhawk… or you won’t get consistent exp9 kills everytime but just about…
Ahhh I see your intent now. But fear not. That’s your own build and not what I used.
You scared to show it
Since you sent me a DM explaining you were high last night. I don’t mind reminding you. But it’ll be the last time that I do.
Did they nerf something about this? I’ve been blowing through difficulty 1 battles in explore in Wild Plains for ~30 minutes now using the same team (Dust Devil + 3x Ironhawk) as last time and I haven’t seen a single treasure gnome. LOTS of leprechauns, but not a single treasure gnome.
EDIT – OMG, MY FIRST TREASURE GNOME, A SOUL GNOME, AFTER PLAYING FOR NEARLY AN HOUR NOW… wtf is going on. I’m doing no less than 6 battles a minute. I’ve done over 50 battles today and gotten ONE treasure gnome now.
Battle Crashers will take the blame for the sins of just “normal” GoW streakiness.