Rigel
October 28, 2017, 7:36am
34
Again, I suggest my previous proposal that there should be 10 separate defense-slots that can only be fill up from a troop-pool with fixed amount of cards:
IMO the root of the meta-misery is in the similarity of defense teams. This can be avoided if the defense teams can be assembled only from a limited set.
I suggest:
be 10 defense-team slots, separate from the attacking team slots
6 defense-team slots be marked with the 6 mana colors, because the system picks these automatically for the appropriate day of GW to defense
the remaining 4 slots will be the PVP defense, from which the RNG choses one, when you’re picked for opponent
all the 10 slots must fill up from the same troop-pool, where every card have only 4 copies max (or less), if the player has so much in his possession
so, if you make a Kerb-G.Spider-FG-Kerb team, you’ll have only 2 Kerberos for the remaining 9 team-slots, but a Psion-3×Famine team you can build only one times
I think, this system provides opportunity to use meta-teams hereafter, but at the same time forces the players to set up more diverse teams to defend. Furthermore, it solves the problem of daily defense teams of GW, because players do not need to look at and set up daily defensive teams each Monday. And, of course, the random 4 PVP defenses give some diversity, when the system offers for you the same opponent again and again.
Of course, the above system can include the new solution of GW-defense with bonus points, and even the six GW defense team will not take up the available attack-team slots.
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