Protesting sure, but expecting the game to ever get more rewarding and less frustrating. Not worth the depression, anxiety, and stress. That stuff kills people in the long run. Messages are run up the chain, at any time you can just be told that they’ll let the development team know about our concerns. That doesn’t mean anything will be done about it. They do listen, and they do implement changes that are suggested and asked about. That doesn’t mean that they’ll reverse course when it comes to profit margins and controlling the outflow or usfuleness of freely farmed rewards.
Normal attrition, in the end, is the point I’m making. New players can always be brought in. To the people who look at numbers and make profit decisions, it is just chalking it up, and they’ll get the money out of someone else later. It’s kind of like guiild wars. No amount of complaining, threatening, and even end-gamers quitting made them reverse course, and they pushed forward and made it 4 weeks instead of 3. They work updates ahead, and whatever goes on top of the coming changes is already invested in.