If that’s the case, then that (to me) suggests that Switch’s server(s) is actually NOT fully independent from the others.
(In which case, why is our Soulforge still not matched? And please don’t say game balancing.)
If so, then that suggests that there were TWO accidents (buggy code going live on a Friday) involved - one involving everyone else’s servers… AND one involving Switch’s… and that makes it even worse.
That said, accidents happen.
I’m not upset about an accident.
I’m upset that the Switch players’ gameplay and game progression:
For example, my PvP run (made progress) and Underspire run (made progress, bought additional torches), my guildie’s Bounty run (paid, finished), and my guildie’s PvP Pet Rescue (they found one and it never showed up, leaving behind 1 meager pet food… and this was shortly before we got shut down)…
Were interrupted and our progress rolled back…
Without any communication whatsoever.
Without any foreshadowing to even give us an inkling that something might be going wrong, we needed that communication the MOST out of everyone.
And what did we get?
A splash screen telling us to come back later.
Maintenance? I don’t know.
Bug? I don’t know.
Something went wrong with the server? I don’t know.
It took me and my guildies poking around on the internet to see what happened. And even then, it was and still is a guessing game.
We didn’t get any updates. We didn’t get the Astral Spire yet. We definitely didn’t receive mail.
So why us?