I haven’t seen a single positive comment on the task changes, and the rationale behind them didn’t make any sense. If the devs had said money was the reason, at least that’s something. Instead, the devs said that the reason was that players that tend to quit the game are the players that tend to not do many tasks. That’s a classic correlation does not equal causation fallacy if truly the reason. Ultimately I would put money on many leaving the game unless the task system is at least modified from what it is now. My suggestion would be each task slot gets refreshed 3 times daily instead of just once each, and the tasks changed to be more worthwhile (seriously 5 gems for 20 wins with 3 troops from Pridelands? What a terrible task that nobody would want to do unless you can somehow fit a Valkyrie in there and try and treat it as a soul farming team, but even then very boring.