I couldn’t even find the latest version of the list in this thread, so I figure now’s as good as any time to release my current 4.6.5 tier list. Note that I am accounting for elite levels here - that will help some of the placements make more sense.
EDIT: List is out of date, find the current list here.
Tiers:
S: You can base a team around these troops through the endgame.
A: Niche+; these are more limited than the S-tiers, but a bit more versatile/stronger than the Bs.
B: These either are restricted to specific teams or modes in the endgame, or are just too good to be lumped in with the C-tier troops.
C: These are ok troops whose flaws can be overlooked until the midgame. You might still use some of these for events.
D: Flawed troops that you shouldn’t bother trying to make work.
S-Tier:
Divinia
Divine Ishbaala
Forest Guardian
Glaycion
King Bloodhammer
Qilin
Queen Titania
Tesla
Yao Guai
A-Tier:
Emperor Khorvash
Holy St Astra
Keeper of Souls
Nimue
Sekhma
Wrath
B-Tier:
Crimson Bat
Emperor Liang
Goblin King
Hyndla Frostcrown
Infernal King
Jarl Firemantle
King Avelorn
King Highforge
Krystenax
Lust
Magnus
Medea
Queen Mab
Scylla
Starflower
Taloca
Tinseltail
Umberwolf
Webspinner
Willow
Winter Imp
C-Tier:
Artema
Bone Dragon
Borealis
Carnex
Dullahan
Frostfeather
Gar’Nok
Garuda
Glitterclaw
Gorgotha
Imp of Love
Kerberos
King Mikhail
King Silenus
Kraken
Leviathan
Orion
Queen Grapplepot
Queen Moonclaw
Queen Ysabelle
Sheggra
Sol’Zara
Spooky Imp
Spring Imp
Sylvanimora
The Dragon Soul
The Great Maw
The Widow Queen
Urskula
Viper
D-Tier:
Abhorath
Autumnal Imp
Behemoth
Bunni’Nog
Celestasia
Chief Stronghorn
Dark Monolith
Dracos 1337
Gloom Leaf
Gog and Gud
Gruz the Undefeated
Hydra
Kruarg the Dread
Moloch
Psion
Saguaro
Shadow Dragon
Summer Imp
The Silent One
Venoxia
As always, thanks for the feedback, it has improved the list tons.