Technically this has been reported before, but was lacking a method to reproduce/trace it to determine the actual cause so it could get fixed … and now I can contribute footage of it happening also on Switch, implying it may be a platform-agnostic bug.
Screenshots:
How did it happen? … I don’t know? In several years of playing this is my first-ever time seeing this, so while I can’t necessarily recall reliable steps to produce it, I can at least recount the general sequence of events leading up to it and hope for the ability to analyze another occurrence:
Background information, i.e: how I usually play the game
Normally, once I’m done with my “play session” for the day I will tap the HOME button (of the Switch itself, in handheld mode) to suspend out of the game, then tap the Power button to put the console into sleep mode until later.
Later, I may check back in on the game just for any new hourly tributes – a simple process of waking the console, tapping back into the game, then tapping the central button on the map screen to check for Tributes.
Tangent issue, believed to be UNRELATED to the bug report
I already know the Switch version has an odd tendency to crash if the game is left “on” (typically, suspended) across the midnight reset. As a result, when the day is over and I turn in for the night, I shut the game off completely, and start it from scratch the next day.
I have also noticed that, during what I’ll call a “lost packet” moment (where the game client is left waiting, interminably, for any communication with the servers), toggling “Airplane Mode” off then on prompts a generic “Failed to receive data / Retry” error, and upon retry the communications go through normally, and the game resumes.
Today:
- I started the game as normal, collected the latest hourly tribute, but at the time didn’t engage in any battles, opting instead to suspend the game and sleep the console until later.
- Some time later, when I returned to the game I noticed one of its loading animations (the “six Mana Gems” loading banner) was in fact still playing, and the game displayed an “unexpected error / Restart Game” message. The game restarted correctly (albeit with the alternate main theme playing), but at the time I still just suspended out of the game to return later.
- Upon returning a second time I start chipping away at the daily battles (starting with the Adventure Board), and that’s when I notice that the spellcast graphics are … scaled weird (per screenshots) . Vertical size is scaled down by seemingly half while the horizontal position is shifted to the right (also by half).
- After a few battles, I closed the game completely and re-started it from scratch, but unfortunately(?) everything is back to normal again.
How does a bug appear and disappear so suddenly? How do we track down what’s actually going wrong?