[Reported] Game wont drop new gems

Platform, device version and operating system:
Android

Screenshot or image:

What you were expecting to happen, and what actually happened:
Play PvP, cast leprechaun, and then nothing. You can still select cards however.

How often does this happen? When did it begin happening?
Just now.

Steps to make it happen again
Play another Match i guess. Havent tried it yet.
Edit: happened again, leprechaun seems to be the culprit

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Same happened here, also pvp (southwild).
And also after leprechaun

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I can’t really see any known reason in those screenshots for the game to mess up, this must be something entirely new. One common factor, both opponent heroes are Orbweaver, which is pretty unusual. Maybe the issue is related to the third trait that may summon a Giant Spider when taking damage? Both opponent heroes up front, taking damage skull damage from Leprechaun exploding the board, both opponent teams full. There was supposed to be some bug fix (that doesn’t work) for opponent troops summoned during Blood Frenzy, this is likely related to that fix.

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just had the same

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orbweaver on enemy team for me.

wouldnt it be nice to be able to set a pvp defence to test this theory…

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Everyone set up orbweaver on defense
So no one can win pvp attack :wink:

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Had it just too. Enemy had Leprechaun. But for me it was Elementalist against Mechanist and no Orbweaver.

Edit: I’m on PC.

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Is everyone that’s had this so far on PC/M or any consolers?

Edit: upon review everyone that has posted above is PC/M.

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Thank you for posting this, I couldn’t get my photo to load. Yes this happened in pvp and I had to restart the whole game. Really annoying.

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It happened to me on my Samsung tablet.

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Mechanist has Golem Protector as talent, which has a chance to summon an Ancient Golem when taking damage to life. Essentially the same thing that happens with Orbweaver, just less likely.

Definitely not Switch, since 8.2 hasn’t even arrived on our end yet.

Any word from XB or PS players?

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Y’all Switchers wait so long anyway it’d be tough to notice :stuck_out_tongue_closed_eyes:

No reports from any consolers so far.

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I’ve had this happen too, always when there’s a Doomstorm going on.

Looking at the screenshots here, there’s always a storm as well! With the majority of the time it being the Doom one, although not exclusively. Most of the screens also show that there were explosions at the end of the turn, but not always. :thinking:

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And another one just making a 5 match purple.
(The 5 missing gems).

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Your hero is Thief, right? 4+ match caused the Sneak Attack trait to deal 7 damage to the opponent troop in last spot, which is an Orbweaver hero. Familiar trait triggered into a full team, game locked up.

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Where the missing gems are I had matched skulls, no damage hit the enemy. The skulls vanished. I can interact with all troops, but the board itself is locked.

I was using elementalist class
Enemy using geomancer

This bug needs to be sorted yesterday. Losing a citadel battle with all of the harshness of season goals and limited sigils, because of a bug… sucks.

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The enemy’s hero looks damaged, check armor value. Could be what’s left after 1 skull hit. If golem protector triggered, it would make ‘sense’ for the board to lock up.
This needs to be adressed, absolutely.

As requested in the closed support ticket #137787, I’ve added new developments in regards to the bug to the forum.

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