Having heard the above before on numerous occasions, it must be reiterated: many of the issues can be avoided by implementing things that have been already ‘designed’ by the community, that knows the game better than IP2 as per your own admission.
a couple of e.g.
- in-game information for event scoring, troop release schedules, etc (these are templates that just need a few tweaks between events)
- in-game drop rates for everything, which allows players (and the company) to keep track and an eye on things being as they are supposed to be
Being recurrently sorry for issues arising due to not fixing the original problem sorta loses its meaning with every iteration, arguably.