Anyone else really dislike the addition of the Doomskulls?
As a long time player of GW and 20+ year veteran working in the game industry, I’m all for new features/gameplay items to keep the game fresh, but these have definitely diminished my enjoyment.
I find them overpowered and too frequent and when you’re already fighting against high level teams in Pet rescue/ Raid Boss/ PVP it often brings the game more down to luck than skill and that’s no fun at all. What’s the point of setting your team up to work in a particular way, only for your first troop to be killed off with a “lucky” Doomskull spawn loop?
Maybe a tweak to reduce the spawn possibility would rebalance, but in a game where the basic game mechanic was working so well it seems like a bad move. To me the Doomskulls seem like an unnecessary addition and just because it worked in a similar game, doesn’t mean it works here.
I hope the Devs can take another look at this feature of the game and work it out.