Is the implementation still consistent with the description of the Trait? I know at one point it was not… maybe around 1.0.6 (not really relevant though)
Reducing Mana Mastery by half is not the same as reducing the Mana Surge chance by half. Therefore Jinx could be useless at high level, just need to know if this is one of those things that still doesn’t quite work as-expected or as-stated.
I’ll tell you straight-up the reason I want to know: I’m testing a team headed up by Peasant to combat the Psion / Ragnagord / Famine / Death stack. If the Jinx trait efffectively doesn’t work at high level I have a lot of other subs for that Troop slot, but man, oh man if Jinx had a hidden boost that is not apparent this could be just the thing to put my deck over the top for countering. Think about it… only 3 potential Mana to steal (in a deck that otherwise doesn’t use Blue) and bringing Surge down to hopefully keep a cap on Ragnagord from filling long enough to grab board-control.
edit: @Tacet you probably know can you jump in here with some insight?