I think it is about that time that we consider nerfing Queen Mab. Her damage output is absolutely ridiculous. A simple fix as changing her Arcane trait to Water Spirit would greatly reduce how powerful she is. I got my first lose this week, but nearly didnโt by doing a 1v4 Queen Mab against a triple devour Great Maw (1 ability, 2 skulls):
Nice game but sadly maw canโt reload his mana after he casts his spell. Wonder if they altered once per game to do that as a kind of nerf. Would it be a nerf if this was the case. Would that make mana burn even better?
I say remove her Extra Turn. Completely Freezing the enemy while gaining infinite turns is game-breaking. Sheโs mowerful than all the Goblins combined
I feel like removing her arcane would make her an essentially useless legendary at higher levels especially with other AOE true damage legendaries (that can also create mana and heal themselves depending on which ones). While itโs true she can become very strong, if youโre running the queen mab deck that you always suggest (Sooth/Sooth/Valk/Queen or Sooth/Queen/Valk/Queen) then you had quite a few turns of building her up to get her to that one shot potential, which is kind of the point of any arcane trait caster. I wouldnโt say that a case where you sacrificed 3 cards and multiple turns (plus damage on queen) to get a large aoe off is a good example for a reason of nerfing her.
Anyway, with cards like crimson bat and maw existing, itโs just going to be a jump from 1 card to the next for what needs nerfing. There are quite a few cards that need nerfed if weโre truly trying to make a level playing field, and even then itโs not level cause human vs ai.
The best I would say to do is drop her extra turn because with valkyrie and a pretty easy setup, you can get her spell off twice in a single turn, sometimes even getting her mana full again before the AI has a chance to react.
I donโt own Mab, but you can counter her when I play against it, thatโs why Iโm saying itโs ok.
On the other hand Maw is a beach when paired with Alchemist or Mercy.
If taking away her Extra Turn โbreaksโ her for you, then you clearly completely rely on her to win matches with this unbalanced feature. Sheโd still be really powerful without Extra Turns.
I paid for shergga when I first started playing and after her nerf the developers were kind enough to take her back and give me another useable troop, so there is a chance you can get a little relief