I am hyped for 2.0, especially the new PvP system!
However, I have a concern from the current PvP system which, as far as I know, is NOT changing in 2.0. Losing TROPHIES after a defeat makes me cringe and now that I am entering the new system where they will fix the exit the client “cheat” as a lvl 204 player, I am really concerned about the ramifications this will have on my Guild.
I think that they have done a great job setting a system where negative trophies will no longer be needed as a deterrent. Now that each player is earning individual PvP points, why can they not stand alone as the negative currency in event of a defeat or exiting because I pulled a mythic Gorgotha against my KoS team?
I am not a fan of my GUILD suffering for my ineptitude and/or bad luck. I do not care about my win ratio, you win some you lose some, I get it. The only reason I quit is because I do not want to be counter productive to my guild. They should share in my victories, not my defeats. Let my personal PvP points be decimated by losses but don’t hurt my Guild… PLEASE!