I like this, but it’s waaay behind my thought to make banner selection a matter of choosing the bonuses.
So you choose “+1 red” from the list of colors. Then you get a choice for the second bonus, and then the possibility to add a third with a negative.
So 2 or 3 clicks max, instead of the current 15.
This is actually quite similar to something I proposed back at the beginning of the year Hero Kingdom - Proposal (unfortunately I wasn’t able to expand on it as much as I’d have liked as life got in the way) Also part of the proposal is moot due to the upcoming Soulforge but the rest is still valid.
Yeah, I’m sure we’re not the first people to suggest it. I know I put it into the (now dead?) UI improvement master list ages ago, and I’m pretty sure I actually suggested it before that. I wish they could assign someone the job of just tidying up the UI, it’s gotten super crufty. My favorite is how some screens require clicks to clear, and other do not. If they could just turn the “victory” series into a single summary screen it would do wonders for my carpal tunnel.
I’m guessing they’re focusing mostly on the shift to Unity so all platforms are on the same codebase before they start work on cleaning up the UI and other stuff. Hopefully we’ll see a new flag selection method when they do get to it though.
No, I don’t think they put that much thought into it. But having limited choices forces everyone to compromise. I’ve been fascinated how people I respect choose completely different banner for the exact same team I run. That only happens when the “correct” choice is unavailable.