Currently, I’m not too worried about how any of these options would be implemented – I’m sure that if there’s a will, there’s a way. So I thought we maybe find out want people want and get the devs’ attention.
Of course, feel free to discuss this matter further in the comments.
This is not just about guild wars. On normal ranked PvP, 4 peasants will give you a higher score, not to mention it’d take slightly longer to beat. That’s why I’ve included the option to apply limitation only to normal ranked PvP.
Also, if I’m lv 1000+ and I’m being attacked by someone lv 50 on GW, 4 peasants might hit hard enough with skulls to take out one of the attacker’s troops. Or even on weaker brackets, in which I’m sure every troop counts, since skull damage is more important when you don’t have magic bonuses from kingdoms.
Maybe it doesn’t make much difference, indeed, but I don’t know. People are allowed to want that.
No harm in requesting it, it’s a valid request. I just think that it won’t fix the issue that was raised in the topic you referred to, assuming that was the primary reason for the poll. If I want to put up an ineffective defence, I can probably do it with 4 troops just as easily as with 1. It might take out a troop or two, but as long as my team loses, the opponent still gets most of the points.
As for using it in PvP, I would rather see them fix it so that using a single troop defence wouldn’t be beneficial.
In that topic, there were also some comments about 1-troop pvp teams, someone saying no one really complained about those (since you’re manipulating the odds), so I thought it was also revelant to some people. I agree that, unless you’re aiming to be on top of pvp rank, it’s not beneficial to set a strong def team. I totally wanted it be worth to set a strong team in normal PvP, but it just isn’t.
About the GW, I don’t think it’ll affect stronger brackets at all, and on lower brackets it won’t make a difference in the rewards obtained, so I doubt they’d do that, but again, some people were voicing their opinion about it. The poll should help quantify some of what was discussed there, I guess.
i think they limitation of gw defense troop number will not prevent cheats neither will ensure defense team variety but its some way of a good start
(at least in some way it could prevent ppl from unintentionally leaving their gw defense weak due to it being autoreset into pvp defense)
devs “preset” all ppls defenses at the monday gw reset with their dev-cusotm-made teams (instead of the pvp defense teams)
those pre-set teams are the same for everyone (different for every week and different for every day of that week)
if a player doesnt have one of the troops its being filled by one of troops from his/that team before pre-set
players can edit their defense teams any way they like with the exception that - in each defense team - they must keep at least one of the units that were preset (in any order / placement)
could add the requirement that it has to be 4 units
side note: that would require totally different team-management handling as having our own teams being edited is not really an option unless we get extra 6 slots that are going to mean to be auto-edited from the beginning
why would you not want to fight someone who has less than 4 troops on GW defense? i say take the easy win and be happy. also there arent that many people who dont have 4 troops in ranked pvp maybe 1 out of 100 fight i have to fight someone with 3, but again that just means fast easy win
Someone could also argue: Why would you want to collect faster rewards if you’re not interested in playing the actual game, fighting against an actual opponent? There’s a game to be played beside getting rewards.
If getting easy rewards is becoming more important than playing the actual game, fighting real, challenging opponents, then it stopped being a game about strategy, team building and fighting, and it became a collection addiction.
A little off topic, but this might have been a good mode to limit duplicate troops. In other words, you must use 4 unique troops in your defence team. That would at least cut some of the 4x cheese teams out of one mode. Plus no double-famine, double-Karebears, etc.
as i said 1 out of 100 battles might make me fight a team of 3 or less enemies, once in a while and easy challenge wont kill you and most of the time i do pick the 3 trophy enemy. so 99 of those 100 battles im fighting wraiths, mabs, and anything else people use to make those pain in the but teams.
but yea i see what your saying i dont fight people who are actually challenging. and just so im clear this line is sarcasm