You mean like this?
I may be biting the hand that feeds me here but no way. I run 3 or 4 Divine/Whitehelm team variants. I hardly ever lose. Templar as divine would be overkill honestly.
Ya but i figured that was possibly too strong. Having his magic be applied in two different parts of his spell seemed too good. With the way i wrote it it would be like a color specific tyri with a gold nerf for with the whole boosted by gems destroyed.
Ah I see. His current spell gives a 25% chance of +100 gold, AND there is a gold cap do that’s why I didn’t think it was too strong.
I think that dwarves would be a lot stronger if their multi-troop bonus had some attack. It’s an area they are lacking.
Another idea would be some kind of dwarf shaman who changes green to brown.
Dwarves don’t have shaman! They have clerics!