[Not a bug] Ban detection software can't be trusted

A guild member informed me after years of playing they have been banned from the game. I noticed that they had used a bunch of clan orbs after reset. Considering the amount of undeserved auto bans I respectfully ask that their ban appeal be expedited. Mainly due to my guess that using this many seals at once caused it. If the ban is just then we’ll move forward appropriately. But at this point I have to give the member the benefit of doubt due to how broken the game is currently. Still no global chat. Notifications still aren’t working and those that do only work after opening the game up.


They are only the A W Ryan guild member to be banned in years. But if a dev needs more information then I’ll be happy to direct message their invite code or ticket number.

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I once spent 50k worth orbs, not sure

Damn, i used 35k last week. I guess i was lucky.

I used nearly 200k in one go and nothing. Been a few unwarranted bans handed out lately so hope they get theirs sorted

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There have been some warranted ones too…

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@awryan the ban is correct. Not a bug.

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So if we can presumptively rule out Orbs of Clans being relevant to this case, then . . . well, we don’t have any other (public/user-visible) information to go by. Can’t call what we don’t know.

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Is there a limit on clan orb usage? I’m pretty sure there are many in my guild who have never used a one, so likely they have a huge stash. I’m just curious what the limit is for cashing them in, if there is one? (Thanks in advance!)

Thanks for the confirmation.
Anytime a member is kicked I get an endless loading loop:


Happened yesterday and just now.

I wonder if this has anything to do with removing them from the guild chat as part of the kick :thinking:

If this happens again from tomorrow onwards please let us know!

@KrazyKat no there’s no limit to how many resources you can spend - unless what you’re spending it on has a limit on how many times you can get it - which using Orbs of Clans in the Guild Seal menu doesn’t have a restriction.

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Had nothing to do with Orbs, the player was using a tool/modified the game.

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Thank you for confirming proper bans and handling accidental improper bans quickly.

This is a match 3 game with dragons, y’all. DON’T CHEAT!!! :man_facepalming:

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This kind of information is helpful in many ways to legit players, and has zero benefits to potential cheaters: the ‘we don’t talk about bans’ policy should always allow for this sort of communication.
:vulcan_salute:

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The only reason players are game banned for cheating is if they’re using a tool or modifying game files. The help center article about cheating/hacking game bans states this. This article has existed for a few years, or longer than that as Cyrup wrote it I believe and she started working on GoW the same day I did 7 years ago :sweat_smile: I’ve also mentioned thiis multiple times on the forum as well over the years. We weren’t trying to withold the information at all :sweat_smile: the article even gives examples of types of tools commonly used for cheating to be very transparent and clear.

We’ve also told banned players repeatedly that they are never banned for how much time they spend playing the game or how good they are at the game and they are linked to this article directly.

Unless you are one of 3-4 people who experience a very specific bug that I’m banging the pots and pans about :skull: :upside_down_face:

Or Krinklemas, never forget.

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One of the many things the open communication about bans does is to transparently put the mind of legit players at ease that there was no unfair banning, as opposed to ‘we don’t talk about bans, we’ll manage in private’. As you can see from OP’s response after you confirmed it was a valid ban, he was then able to move on and take appropriate action on his end without further wondering.

And yes: given the history, it even helps knowing that there isn’t a new potential auto-ban bug going around that we should be wary of.

TLDR: we should talk about bans, just not about how to cheat.
:vulcan_salute:

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Can we move on too then?

done , what a beautiful day

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So in future I will not be responding to DMs from Guild officers about their banned players, because I’m not putting up with community guidelines being broken as a way to thank me for the direct communication instead of sending you to the lowest priority ticket queue :v:

I cannot justify the time spent to my managers if it gets used as fuel for a fire.

To clarify, happy to investigate and report bugs, but if you’re told it’s not a bug, you can submit a ticket.

Please do not burn staff when they go out of their way to help you.

In case this reply is confusing/seems out of context, I deleted the post that caused me to write it :slight_smile:

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Kafka, everything is rather clear with genuine hacking so I don’t care about it; questions about unfair bans remain of interest, though.

It’s not a secret that your cheatbot gives false positives (you claim that those constitute a very small amount of all cases…well, of course you’d say exactly that thing, no surprises here), consequently - what are you doing about it? Since there is no human involved in account banning, how often do you go over ban-logs to make sure there are no unfair bans happening - on daily basis? weekly basis? monthly basis?
Perhaps, you never do it voluntarily and only start looking into it when unfairly banned player submits a ban appeal and it, along all legitimate bans, goes through your lowest-of-the-low priority list and then you finally decide to grace them with your divine mercy and look into it.

What, according to your guidelines, is reasonable amount of time that unfairly banned (in other words - somebody whose ban is fully, entirely, totally, 100% your and only your fault) is supposed to wait until being reinstated?
Yes, I know quite recently you overturned a false ban involving too high hoard levels rather swiftly, but I wouldn’t take that case as indicative of anything. What it says more than anything is that CAPAs (ha, that phrase is something every audit in pharmaceutical industry loves!) is not a priority for your team - as it was repeat instance of the same issue which means that your team knew about the issue being a thing but, likely, did nothing to prevent it from happening in the future and, probably, we can expect the same kind of ban to repeat again one day.

Next, how often it is appropriate for an unfairly banned player to remind you about a pending ban appeal without you banning them even harder for being pestering and needy? Keep in mind that A) player in question is originally banned because of 100% YOUR fault without them having done anything wrong and B) things are known to “slip through the cracks” on your end and never get looked at, if not for incessant remainders.

(Of course, it’s pointless to even think about compensation when (or if) unfairly banned player gets reinstated - if Krinlegate was any indication, you don’t know what fair compensation means.)

Anyway, I was just wondering if it’s worth going through all the hassle and attitude when one gets unfairly banned…maybe, if such day comes, it’s more beneficial to simply move along and take ones money elsewhere.

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[quote="Dust_Angel,

Anyway, I was just wondering if it’s worth going through all the hassle and attitude when one gets unfairly banned…maybe, if such day comes, it’s more beneficial to simply move along and take ones money elsewhere.
[/quote]

it’s FAR more beneficial to pack up and leave. The very fact of them ignoring…I’m sorry, “making it lowest priority” to even reply to a person inquiring, let alone actually looking at a ban, means you are guilty until proven innocent. And if you are found innocent, then you are basically told you’re lucky to be unbanned.

I’ve said it before, I’ll say it again, the player base is commodities to be farmed for our $. If you’re high VIP they will keep you happy, so you spend more. If not they will try to exploit you until you’ve had enough. Anyone who says anything like “well I am not going to spend a cent again” immediately becomes useless to them and any issues they have are moot, because fixing the issue won’t get you to spend $ again. This isn’t a game where the company wants you to enjoy yourself, people enjoying it aren’t spending. This is a system that exploits people’s fear of missing things and gets them to spend $ to almost break even. It’s why player biased bugs are fixed immediately and gems biased bugs are never addressed. There’s nothing in it for them.

Just so it’s PERFECTLY CLEAR. This post violates nothing, there’s no name calling, no profanity, no disrespecting anyone, just pure facts. So there SHOULDN’T be anything in this post worth deleting it or banning me yet again for having a differing opinion to the Gems devs. If the devs do find something they feel against the rules I would appreciate you telling me rather than unilaterally deleting this and banning me…again. I feel that’s reasonable.

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