We have a thread on ideas to correct the PvP mode itself. Here’s the thread: Fixing PvP (the mode itself)
I’ll put the idea in as “Make extra turns harder in PvP”. Honestly, it’s possible to have a nerf only happen in a specific mode. For example, a troop or class could be weaker in PvP but function normally everywhere else. Yes that idea is in the thread already! If not, it will be shortly. I need to look over the list again.
Anyway, feel free to comment on ideas we already have, expand on them, or post new ones!