Too bad they didn’t take their time before the first change. As soon as I saw the patch notes I knew it was going to be bad for PvP and GW. But the weapon was making the Delves too easy. So at least they fixed that.
They could easily just undo the changes they made to DE and there wouldn’t be an issue anymore in PvP or GW. The Delves are still not that difficult to do without DE. Only a pure Faction team represents the true difficulty in the Delves.
To be honest. The devs like DE’s effect on the game. It makes the Delves less easy. It slows down ranked PvP and many times causes losses. As for Guild Wars, they really don’t care about guild wars… Like at all. So yes, that makes sense that they are dragging their feet on any changes. There’s no reason for them to change it from their view point. They disregard any veterans quitting the game as simple “burn out” or attrition rate.
When a lot of times it’s simply, “hey I don’t enjoy facing a DE defense in PvP 50 times a day. I play GoW because I enjoy the PvP. Now it’s not fun, so no reason to play GoW anymore.”
@Sirrian prides himself on game balance. For every troop their is a counter.
When I first started playing Bone Dragon defense was the meta. Entangle was the counter.
Then Kraken and Mab was meta. Impervious troops were the counter.
Then Divines were the meta. Barrier was the counter.
Now DE is the meta. Only Invulnerable is the counter, but the troops that offer it are useless otherwise.
Rather than just offer criticism. I actually have a solution.
Take the “random” out of DE and make it so it can only transform the first troop. Doesn’t unbalance the Delves. Makes it almost useless on defense. But still allows players who enjoy it on offense to have fun with it.
Literally that easy folks. This isn’t solving global warming. This is cleaning up spilled milk. To make it more than that is over thinking the issue. Unless I’m 100% right, and to the devs, DE isn’t an issue.