Medal of Ananaea vs. Medal of Seasons

While on the topic of medals, maybe Medal of Anu could be recoded/tweaked so it could stack up with effects already giving 50% mana to troops.

I think something like:

  • Badge of Anu: Allied troops gain 1 mana at the start of the battle.
  • Medal of Anu: Allied troops gain 3 mana at the start of the battle.

New medals/badges could also be created to fill a lot of niche uses that may create interesting effects for different color base teams like:

  • Badge of Fire: Gain +1 mana when matching Red Gems.
  • Medal of Fire: Gain +1 mana when matching Red Gems. Red Allies are immune to Burning and gain +1 Attack each turn.
    =
  • Badge of Wild: Gain +1 mana when matching Green Gems.
  • Medal of Wild: Gain +1 mana when matching Green Gems. Green Allies are immune to Poison and gain +1 Life each turn.
    =
  • Badge of Mountain: Gain +1 mana when matching Brown Gems.
  • Medal of Mountain: Gain +1 mana when matching Brown Gems. Brown Allies are immune to Stun and gain +1 Armor each turn.
    =
  • Badge of Light: Gain +1 mana when matching Yellow Gems.
  • Medal of Light: Gain +1 mana when matching Yellow Gems. Yellow Allies are immune to Disease and gain +1 Armor each turn.
    =
  • Badge of Water: Gain +1 mana when matching Blue Gems.
  • Medal of Water: Gain +1 mana when matching Blue Gems. Blue Allies are immune Frozen and gain +1Life each turn.
    =
  • Badge of Darkness: Gain +1 mana when matching Purple Gems.
  • Medal of Darkness: Gain +1 mana when matching Purple Gems. Purple Allies are immune to Deathmark and gain +1 Attack each turn.

But well, such new medals or changes wouldn’t be so useful unless the devs would also rework the UI system for the medals so we could equip different setups on EACH team.
They are missing the opportunity of making the medals more relevant because of that restriction/lack of planning…