If a player beats a pet gnome. At the very least they get pet food.
But also, if lucky enough, they get a vault key.
This is the brilliance of the dev who designed pet gnomes and had the awareness to realize (at the time) pet gnomes were the exclusive way to get pet food for free. (also counting the actual pet rescue for argument purpose). Unfortunately that designer was terminated or too busy working on PQ3.
Therefore, asap, please make it so players get Cursed Runes no matter what. And then if lucky enough, also get a vault key/epic vault key as an additional reward please.
I believe the Cursed gnome rate was suppose to increase today…for me I think the rate went from 0.00000000001 to 0.000000000010000000001. I have not seen a Cursed gnome since yesterday. Played about 5 hours today. SMH
What about making them the explore version of pet gnomes? Someone kills one and it gives a notification to the guild that they can kill it during the next hour for some cursed runes and other resources.
I have been playing for up to 6 hours a day, and so far have seen a total of 2. Which is ridiculous. I have done more explores this week than I have in months as suggested, to no avail. The only way I got 2 was during the only 2 paloozas I had, which I thought I had read he would NOT appear in???
Epic failure for devs. Introduce new cursed gnome to greatly help the new soulforge which was needed for mid to late games to advance easier. Great idea. But idea can not work if ZERO gnomes ever appear. Seen 4 during gnome event when they were not to appear. Then after Thursday they were to appear much more often. Seen ZERO since gnome event ended. Farming for hours for ZERO is not good. Fix your update