Lycanthropy, the why and the moving forward

Please…. you know you’re playing right into their hands right? They need a reason to silence me. I’m telling people to stop playing their game. The ironic thing is you’re the one supporting a game whose developers you feel are ignoring you.

@Eika I only laugh at the ones that profusely refuse to help themselves especially when others have shown them the solution MULTIPLE times. There’s a word for people like that in Mandarin Chinese. It’s called ‘MayYo Yong’. It literally means ‘useless’.

You are forgetting the devs’ motto

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Yes, I was medaling elementals, divines, undeads. because hero has a good weapon that summons them. but since lycanthropy was announced on a devs stream, I gave beasts priority. There are lots of other troops that I had rather medaled.

Be careful in the way you are talking, because it is ZERO gain. Uncle Rambo has been a drunk addict since he was a young man. It is serious, it is nothing to laugh about, and hes the last one you would call for useless.

Sorry to hear this, then. I had also been prioritizing beasts as I went kingdom to kingdom, so I got “burned” too, to be clear.

I guess all I mean is that was I really when, in reality, my only actual goal is to have 10 silver elite in each kingdom? And then 15 gold, 20 gold after that (meaning basically all but the very most useless will be elite anyway)?

I don’t really think so, because the times I would have preferred a medalled Bastite Priestess over a medalled Pharaoh Hound are so niche it doesn’t really matter to me.

Ultimately a bad example, I know, because Pharaoh Hound is actually really useful, but :man_shrugging: It was the best I could come up with while away from my Xbox (and, therefore, the ability to search troops) to have two troops in the same kingdom, of the same rarity, of which one meets your wanted types (Divine), and one is a beast you might have medalled instead.

But all that said, I’d definitely be down for having the ability in-game to re-pin and re-arrange medals; I would love to get me 3 Nyshas back off Ketras, as I’m sure someday I’ll be about The Gray King or some other troop :joy:

Thread locked due to inappropriate behaviour and breaking the community guidelines. It will re open after the weekend.

Please cool off.

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Yes stuff is broken (by community standards, and hopefully developmental standards), Yes the developers tried to make the game better by finally adding in some new game mechanics, and is it perfect? Well, no. BUT they are trying to actually make the game better.
Do they need hotfixes instead of relying on major updates: yes. Do they have the man power to do that: only they know the answer to that question. CAN they even do hotfixes instead of major updates: depends on how many people they have working for them and many other factors.
Even as “players” we have to see both sides of of a game. Developers/studios are there to make money and on their end that’s what is focused on, but they also don’t want to alienate their player base as to lose them.
I think both sides need to be more open thinking about the other with this whole new Lycanthropy issue.

FYI developers, don’t go around saying issues that give rewards to people (that clearly don’t anymore) are not bugs. That makes players angry and ask themselves, why do I even waste my time playing/buying your game then.

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Biggest issue I have with lycanthropy is that it isn’t fun.

They seem to know how to do the power gem thing correctly though, as they did it for Puzzle Quest 3.

  • The red one does what is essentially enrage + explode like a doomskull.

  • The yellow one destroys the vertical column that it was matched from and gives barrier.

  • The green one is basically like faerie fire a random enemy while creating another gem on the board that can be accumulated for multiplied mana.

  • The purple one also acts like faerie fire, but it spawns purple gems when matched (which would have been way less annoying than lycanthropy).

  • And there is a brick block one that can’t be matched, but double clicking on it creates skulls and doesn’t end the turn.

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If it would be just that. Something not being fun can be ignored, like Arena for me, Like it ? play it , don’t like it? don’t play it. Lycanthropy as effect is not my favorite but I can deal with it when comes from a spell. But these annoying gems are everywhere.
They are not simply not fun they do the opposite.

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Please devs, remove this lycantrophy everywhere. I can forget about the arena because it is just in the corner, but this lycantrophy gem is so annoying and making me think it’s time to retire on this game because it is not fun for me anymore. Can you put it in the other corner so only the player who enjoys it can play it? @Saltypatra the saltiest girl in town

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@Saltypatra

First, it is your job to communicate the vision to us. You don’t make the vision. So nothing but love for you.

But omg this lycanthropy is just a hot mess. It feels like there is some desperate need to keep it. Which, is so weird. It really is. Like someone (not you… you are the communicator) is hanging their self worth on it or something.

I really think it’s a full blown clunker. But! If it actually behaved like normal transforms, meh, I could deal. Or… if the lycanthropy gems were not a thing? Meh, I could sorta deal.

The problem is that GoW is so great as a strategy game. We deal with randomness from boards and keys. But for the most part you can build teams to strategically win. Yay! Until this ish.

When you add this level of randomization to the actual battles? Might as well be playing a mobile slot game instead.

Again… not your fault. But I hope you pass this feedback on.

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Earlier in this thread I clarified that Lycanthropy will be brought in line with transform, @Tresk.

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I think this is the most important part of this statement.
Thank God, lycanthrophy (which also sucks with classic transforming) will just be in the backround after this campaign (which has three Guild Wars with it :sob:), but what will come next?
Please not the next weird RNG Booster…

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Agree; remove it . Its egregious to sensible crafted thoughtful play which was once the draw card of this game. I cracked myself laughing, moving forward. What two steps back first. You can keep dressing mutton as lamb , but it remains mutton. What a mutton game. So sad; for it once had the potential to be lamb. Just wolves chasing bad gem deals and other nonsense packages for real money. Not worth a coin in any currency currently.

Even once/if they align the effect to be an actual debuff as per transform, a valuable lesson to be learnt/ignored by the devs ref. upcoming heroic gems (aside from ‘get a more competent/effective QA team/process’) would be: heroic gems should act like gems

This means we should be able to remove them without triggering them, convert them away without triggering them, and consideration should be given to whether/how they should trigger during explosions: as it stands right now, when a Lycan gem appears on the board, it’s just a matter of which player/side gets screwed by it.

Unless the intention was to screw players, surely the playerbase has made their feedback about this quite clear by now?
:blush: :vulcan_salute:

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As my experience even the AI is not interested in triggering them, so it mostly happens on explosions, if that would be taken away, hmmm… better!

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The bug report for this is now flagged as Investigating. Woohoo!

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Why have not Lycanthropy been removed from the game yet? I ask because that is pretty much the question.

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