I see Delves as a long-term goal, i’ll have all factions fully Mythic at some point, i’ll get more shards than i’ll ever need which means more treasure and eventually bigger/better hoards to beat them easily.
Now on ToD some colors are more or less at disadvantage because of the troop balance and every new ToD means a new sink everytime to get the weapon fully upgraded.
I don’t want to speak ill of her, but i’m fairly sure she isn’t a good reference to analise these features at all.
The devs doesn’t play/experience their own game as any veteran/dedicated player does.
They can’t measure things correctly sometimes because they are not engaged into highly competitive guilds.
They release troops which are sometimes too broken or too weak (like Sybil of Lust) because they are not trying to prevent problems, they only react to said problems after things are said and done, and it oftens backfires into another problem (Dragon’s Eye nerf for Delves that turned into a nuissance in PVP) if an OP troop is finally toned down generating reaction from the people who were happy with the powercreep.
To be fair, no one can always do everything right, but sometimes i feel they are not even trying… I feel they have two sets of teams creating stuff and sometimes we have nice things being released (troops or weapons) and sometimes we have like Sibyl of Lust just being shoved into the game because who cares?
Most players doesn’t understands nothing about perfect imbalance anyway, so they are happy spamming teams with Divines+Infernus, Egg Thief+ Skeleton Key or Something+Something+D.E and then these same players will later complain about boring metas, unfair metas that never changes, new unfair and boring metas (when the devs finally release a new “Powercreeped” troop)…
Repeat ad nauseam for the next two years… It’s not like there is an idiot bothered with it and complaining about the lack of reworks on Wild Plains.