We knew an update was coming and that it included a new currency. We got early warning that ingots would be in chests due to haphazard updates. I was ridiculed for reminding people they should probably save their gem keys until post-update because future gem keys would yield ingots but present gem keys would not. We could have held back on any kind of irreversible progress like PvP ranking, but we didn’t. Honestly, I feel like 2-3 days of hardcore PvP progress yields more important rewards than the ingots it “cost”.
That said, it would be nice and would’ve harbored some goodwill if PvP tier rewards for the week had remained the same. My understanding is ingots are going to be in Raid/Invasion shops somehow, but the week’s Invasion wasn’t updated to include them. Protip @Saltypatra and @Cyrup: if rewards for a thing are going to change in an update, take note of how violently manbabies react if they don’t know it’s going to happen. It might’ve been wise to withhold the PvP tier change so everyone got a nice surprise next week. (At the cost of louder crying that PvP doesn’t drop sufficient ingots to max everything week of release.)
We’re going to play Goofus and Gallant. Goofus is everything above this. Gallant is everything below. If any of you feel half as deeply about this game as your posts suggest, it would be much better for your life if you delete it and never look back than continue to feed this unhealthy relationship with a video game.
-------->8 CUT THREAD HERE ----- ABOVE THIS BE CRYING >8---------
Being abusive and yelling isn’t the way to get what you want. I’m gonna mention @Cyrup and @Saltypatra again because I’m sort of hoping they follow the instructions above and instead consider this the first post:
We’re not sure where Ingots appear in the game, but we’re pretty sure they’ll be in raid/invasion/bounty shops and rewards. They weren’t added to this week’s invasion, but that might’ve been complex so we’re not convinced that’s a sign they won’t be in those rewards. However, there is one “missable” reward where ingots were inserted, and this seems a little unfair.
PvP has tier rewards for reaching accessible levels of points far below the leaderboard levels. Since some of these rewards are part of the daily login bonus, a player can technically lose rewards if Tier 1 is not reached on Monday. So competitive players are very much encouraged to reach Tier 1 ASAP to get the highest possible rewards.
The 3.5 update inserted ingots into the PvP tier rewards on a Tuesday night or Wednesday morning, depending on a player’s position on our space rock. That means a player who already reached a tier got a lesser reward for that tier. This is particularly frustrating because competitive players who care the most about receiving those rewards are the ones who “missed out”.
It’d be really nice if the players who already ascended to Tier I received their ingots retroactively. It doesn’t have to be prompt, but it’d be nice to hear it’s going to happen once you work out the relevant code to figure out who did do it.
It’d be even nicer if the players who didn’t scream and throw their toys around the room received a Falabella, because who doesn’t want a pony?