Just wondering if you have ever considered a Kickstarter campaign to fund additional non-core content?
(I understand that their cut is significantly less than Apple or Google - plus you get the funds in advance of the work)
I am thinking non-core game elements, such as additional skins, characters, option for name change, alternative game/screen layouts/icons, alternative art, variant maps, community generated art/icons/layouts etc.
Essentially things that do not make the game P2W but add to the game in other ways
This pre-paid funding could potentially provide a clearer indication regarding the gems of war communities appetite for spending on these types of content and allow for an appropriate amount of time/resources to be used to deliver them.
Post Kickstarter could then be added in game for a price - be in real money or in game currency - thus allowing a cake and eat it to element (and allow for new players to get access to it moving forwards)
In theory it may be possible to run a Kickstarter on an regular schedule with specific areas of focus
This is technically possible already if you contact support, but there is currently no way to directly do it in game.
As far as funding for the game, all they really need to do is add another enticing cash buy that is extremely worth it like that of Deathknight Armor, daily gems, and the guild seal pack.
Good point.
What about in game Titles?
Or something linking game name to forum name?
Personally I would like more artwork/skins/layouts to be able to mix it up a bit
As far as funding goes, I think the benefit is two-fold
players put their money where their mouth is - so to speak
If you want options like a hedgehog avatar or be able to play as a monster etc the funds are made available for development in advance - potentially allowing greater creative freedom with no risk to the games company
Kickstarter takes less of a % of funds, so more community money goes directly to the game, rather than to Google or Apple