BTW I know about a player that spent to VIP20 and even more than that. More than a brand new mini cooper. No complaints whatsoever when she quitted the game. That is class.
Beta testers are not allowed to say anything about anything until the update goes live. However, the people who crawl the data did call things out - with stunning accuracy. So if you care deeply about this game I’d suggest that reading the spoilers sections of the GoW Discords is probably the way to go in future.
Newsflash, but if you are a repeat customer with a SMALL company, and you do this, they WILL care. They will likely make some effect to figure out why you’re unhappy and fix it. There’s limits to that, but they might do something.
Totally agree that people seem to forget how big companies are, though. If a company has thousands of customers, you threatening to leave doesn’t matter to them. But if a lot of customers leave, then they would pay attention. This game may have lost players over the years, but they’re not low on them. And they’d need to lose a LOT of people to care about it, in all likelihood.
But that doesn’t mean we can’t point out issues that might make players leave. Like the recent rollback. If they’d handled that badly, players might have left in high numbers. Hence why they took it seriously and made a real effort to keep players happy.
Why would it go to a 505 exec? Why would they care. Jeto forwards it to the devs, and the devs probably throw it in the bin. (Joking, but they won’t care about everything, just what they think is important.)
And when it launched, it worked. If it didn’t it didn’t sell well, and people demanded refunds. Look at games like the infamous ET game, which failed badly.
Now, games launch broken and we have to put up with them fixing them after release.
There have been a bunch of live service games failing recently. It’s become the main trend, actually, not just one or two examples. Live service as a model is in a bad place, and low players numbers can destroy a live service game.
But GoW isn’t in the same boat. It’s a long running game, with decent player numbers, and it doesn’t rely heavily on PvP elements that need lots of people playing at the same time. So, hopefully they won’t go the same way.
Wrong. They aren’t allowed to blab to outsiders, but they absolutely are required to say stuff, to the dev team. The whole point of beta tests is to give feedback on changes being proposed. And the devs may or may not heed it.
As I understand, the beta testers told the devs clearly that the system wasn’t fair and needed changing. I wasn’t one of them, I don’t know if it’s true or not. But if they did tell the devs, the devs ignored it.
Not everyone is on discords. And the spoilers still only had limited forewarning.
I misunderstood your post. I thought you were complaining about Beta testers not, “calling it out”, as in giving a warning to the community in advance.
If the patch announcement had been posted a week earlier, there would still have been players who had just finished upgrading and felt upset.
The real problem is why the developers set such a conversion ratio that encourages people to hoard resources in the first place. Players can’t undo their past consumption — the loss is irreversible — and there’s nothing we can do about it afterward, which is what makes people upset.
If it had worked the other way around, players would have known they were going to lose XP through conversion, so they could have chosen to spend their resources before the patch to avoid the loss. That would have been much fairer for everyone.
What really infuriated me was the arrogant attitude of the development team. They saw so many complaints about the conversion system on the forums, yet they didn’t even bother to reconsider the issue.
It turns out that no one who could afford to max out a kingdom was actually restricted by the population requirement for level 50.
Its not smart to upgrade kingdoms to 16,17,18 when you could save and do 20 n less n get stats. You got punished for that. Quit doing stuff just because you can and think ahead next time
It’s a bit narcicisstic to assume that these forums have become the only avenue of feedback for the developers, or that everybody who submits feedback through other avenues agrees with what is posted here, or that the forums are a bonafide cross-section of the game’s players and can therefore be taken as representative of the player base as a whole.
Thankfully 99.9% of suggestions arnt listened to by the devs. As no one on here, speaks for the 1000s of players NO ONE. Even tho some imagine they do. Narcacistic much
The 9.2 update still leaves a bad taste in my mouth due to the shift in resources previously invested in kingdom development and the conversion of unspent resources.
And when I think about spending real money in the game, I’ll likely remember this.
But getting kingdoms to level 16 and then 18 did have some positives: more gems from tribute, kingdom tier bonuses, faction hoard bonuses, and other things. It’s easy to talk about saving resources now, but we did not know then.
The glass is half full if you saved your books, but for the rest of us, our glasses were smashed in our face.
11 people is actually a lot for this game’s statistics. And 3 out of 10 disliking the conversion rate doesn’t mean only 3 people in the entire player base dislike it.
Even despite all that, if the developer accidentally wipes out a player’s inventory in 9.2, is that somehow okay just because only one player in the player base suffered the loss?
It is just strange that they gave the people not playing the game (not spending books) about a 4 times factor advantage. 10 levels vs 48 levels per kingdom. That is almost +4 extra skill points lost per kingdoms at 20 Kingdom. This can never be made up with the new system. At least the old way you would eventually catch up. It should have been the other way around (advantage to players who have books spent) or even at worst.
Then, the lack of empathy for people how have spent 4-5 years collecting the 30. It is very shocking. This should have been announced many months in advance.
My goodness. No one hoarded resources. People that have more resources than you likely already maxed kingdoms or perhaps they lacked gold to max a kingdom due to having to work a job. Most folks do not use resources to up a kingdom unless there is a stat benefit. If some people did then it’s their choice to not be able to wait even though it does not do anything. Same people likely bought the gold mark troops because waiting several months like the rest of us does not work for them. I am not sure why the devs don’t come out with God troops for $50 a piece so these same folks can buy them and the rest of us can craft them in a year or