I’d just like some kind of game mechanic document/stickied thread that says “Yes, we do manipulate RNG to try and make a better experience” or “No, we leave all RNG decisions up to the RNG implementation.”
If it is left to the RNG itself, then what little I do know about probability is applicable. I can properly tell someone things like, “Look, 25% doesn’t mean you always see 1 in 4. There is a universe where you go 100 trials with no results, deal with it.” I’ve seen some interesting counter-arguments to this, and in a few situations thrown up my hands and said, “You do seem to know more about statistics than I do so I’m going to step back.”
But if the RNG is being manipulated, anything that “feels off” is subject to complaint. In this case it “feels right” that TDS resurrections might cap at 2, or the percentage might drop by 50% each time (25%, 12.5%, 6.25%, etc.). And the game might decide to give me a nice Mercy board if I have, say, 2-3 losses in a row. Etc.
So I’d like to know, because people bitch about the RNG all the time. If it’s “really RNG”, it’s unfounded and can’t really be changed. If the RNG has tweaks, then every complaint is a potential bug report unless the tweak is transparent.