So, since this thread had a bit of a resurgence here and I have some more videos to upload showcasing the kind of BS AI the console players have to deal with generally, here’s some more fun!!
First Video
This is one of those WTF just happened things that happens…well, constantly, really. Watch the whole thing (it’s not that long) and you can see the problem pretty easily for yourself. Though if you’re really impatient, skip to 0:55. What’s the point of this video? Glad you asked!
If you watch it and then go back, pause it right before I use the power. Because after I use it, my opponent gets a 4 match yellow in the lower left corner. Look at where those orbs are, BEFORE I use the hero power, and then pay attention to how precisely the cascade works, to actually line those 4 gems up so the AI has them at the start of their turn.
And then, oh yeah, marvel at how the AI opponent then gets counts EIGHT four/five matches including that first one with the 4 yellow gems. Without using a single hero power of their own. EIGHT. IN. A. ROW. Seem absurd to you, maybe, little bit? It’s pretty common on console, sadly.
Which brings us to, duh duh duh!!
Video 2
What’s that, that wasn’t ridiculous enough, you say? You need more proof of the absurd crap we console players have to put up with? Right this way!
Now, you’ll notice this starts with Jarl having his power. I wasn’t massively worried, there was 7 fire gems, 9 yellow. I’d probably take a hit or two, but both my Celestasia had barrier. Sure, the whole team is made up around yellow and red, at worst I’d lose one, maybe two troops, hopefully if it was a Dragon Soul, Resurrection would kick in!
What could happen, right??
…
Oh, did you watch the whole thing? Yeah. That just happened. It also helps emphasis how ridiculously broken the guild chest troops are as well. Because THAT. HAPPENED.