I’m happy with either speculative or informed responses re: no. of kidneys . If more than 2, please also provide guidance on obtaining them; I only have 2 .
(Actual Feature Request, although not exactly a new one: I’d like to be able to play Silver Necropolis – or, realistically, any Faction – at level 20 despite having progressed past that point.
This is due to a number of issues. For starters, Silver Necropolis is wildly profitable to repeat at level 20, and I can’t do that anymore , which means that those who haven’t progressed past that point have a tangible advantage.
Another part of this is my decision to stop progressing my Factions any further to prevent gaining stat points that would make Ranked PvP less profitable. More info on PvP/Matchmaking is available here (all posts by @Mithran – I make no apologies):
- PVP system is perfect and heres why
- PSA - It's better to complete all tasks (LT) every other week thanks to 4.3
- Please Devs WAKE UP and do something!
I think it’s terrible that anyone, even someone as ridiculous as me, could find themselves in a situation where such a decision could be a reasonable one.
Historically, I think we used to be able to say that there wasn’t really any way to screw up an account, and that you could basically play however you liked with no ill-effects or concerns in this regard – which is perfect for the casual mobile gamer!
Now, there are more and more addendums to this statement – and while these aren’t necessarily reasons for a player to start over, I just don’t think the feelings associated with the moment you realise you’ve accidentally crossed one of these boundaries, without being able to turn back, are beneficial to a player’s experience of the game.
Irreversible actions that either didn’t previously exist or didn’t have the same effect on gameplay include:
- Levelling a Faction past 20 (or gaining stats from renown)
- Levelling up too quickly (although the issues associated with this can be rectified)
- Weapon upgrades
- Levelling kingdoms
- Kingdom stars
There are many other reasons why being able to play Factions at lower difficulty levels would be beneficial – this is just the latest thing that’s made it more important for me (esp. since Sunken Fleet releases after reset).
I guess you could call this a request to remove and prevent irreversible, meaningful decisions from appearing in the game (interestingly, an advertised feature in many other games – “Choices matter!” – but not potentially casual ones) – but I’ll settle for a kidney estimation .)